feat(app): scaffolding initial du projet Flutter GameTime
Structure Flutter iOS/Android (lib/ organisé en couches domain, application, infrastructure, presentation), intégration Drift pour la persistance locale (sqlite3_flutter_libs), configuration des plateformes android/ et ios/. Build APK debug validé. Ajuste le .gitignore pour ignorer l'état d'exécution IdeA (.ideai/permissions.json) au même titre que le reste du runtime. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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android/gradle.properties
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android/gradle.properties
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org.gradle.jvmargs=-Xmx8G -XX:MaxMetaspaceSize=4G -XX:ReservedCodeCacheSize=512m -XX:+HeapDumpOnOutOfMemoryError
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android.useAndroidX=true
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# This newDsl flag was added by the Flutter template
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android.newDsl=false
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# This builtInKotlin flag was added by the Flutter template
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android.builtInKotlin=false
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