feat(release-261): bump version et mise à jour icônes iOS/watch
- Bump version phone: 0.1.0+1 → 0.1.1+2 - Bump version watch: 0.1.0+1 → 0.1.1+301 - Renommage bundle identifier iOS: com.gametime.app → com.idea.gametime - Mise à jour icônes iOS AppIcon (toutes résolutions) - Mise à jour icônes watch launcher et ongoing_gt - Package watch Android: com.gametime.app → com.idea.gametime - Ajout android.useAndroidX=true pour watch app
@ -382,7 +382,7 @@
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"$(inherited)",
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"@executable_path/Frameworks",
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);
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PRODUCT_BUNDLE_IDENTIFIER = com.gametime.app;
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PRODUCT_BUNDLE_IDENTIFIER = com.idea.gametime;
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PRODUCT_NAME = "$(TARGET_NAME)";
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SWIFT_OBJC_BRIDGING_HEADER = "Runner/Runner-Bridging-Header.h";
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SWIFT_VERSION = 5.0;
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@ -398,7 +398,7 @@
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CURRENT_PROJECT_VERSION = 1;
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GENERATE_INFOPLIST_FILE = YES;
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MARKETING_VERSION = 1.0;
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PRODUCT_BUNDLE_IDENTIFIER = com.gametime.app.RunnerTests;
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PRODUCT_BUNDLE_IDENTIFIER = com.idea.gametime.RunnerTests;
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PRODUCT_NAME = "$(TARGET_NAME)";
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SWIFT_ACTIVE_COMPILATION_CONDITIONS = DEBUG;
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SWIFT_OPTIMIZATION_LEVEL = "-Onone";
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@ -415,7 +415,7 @@
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CURRENT_PROJECT_VERSION = 1;
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GENERATE_INFOPLIST_FILE = YES;
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MARKETING_VERSION = 1.0;
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PRODUCT_BUNDLE_IDENTIFIER = com.gametime.app.RunnerTests;
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PRODUCT_BUNDLE_IDENTIFIER = com.idea.gametime.RunnerTests;
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PRODUCT_NAME = "$(TARGET_NAME)";
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SWIFT_VERSION = 5.0;
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TEST_HOST = "$(BUILT_PRODUCTS_DIR)/Runner.app/$(BUNDLE_EXECUTABLE_FOLDER_PATH)/Runner";
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@ -430,7 +430,7 @@
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CURRENT_PROJECT_VERSION = 1;
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GENERATE_INFOPLIST_FILE = YES;
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MARKETING_VERSION = 1.0;
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PRODUCT_BUNDLE_IDENTIFIER = com.gametime.app.RunnerTests;
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PRODUCT_BUNDLE_IDENTIFIER = com.idea.gametime.RunnerTests;
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PRODUCT_NAME = "$(TARGET_NAME)";
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SWIFT_VERSION = 5.0;
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TEST_HOST = "$(BUILT_PRODUCTS_DIR)/Runner.app/$(BUNDLE_EXECUTABLE_FOLDER_PATH)/Runner";
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@ -561,7 +561,7 @@
|
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"$(inherited)",
|
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"@executable_path/Frameworks",
|
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);
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PRODUCT_BUNDLE_IDENTIFIER = com.gametime.app;
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PRODUCT_BUNDLE_IDENTIFIER = com.idea.gametime;
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PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
SWIFT_OBJC_BRIDGING_HEADER = "Runner/Runner-Bridging-Header.h";
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SWIFT_OPTIMIZATION_LEVEL = "-Onone";
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||||
@ -583,7 +583,7 @@
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"$(inherited)",
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"@executable_path/Frameworks",
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);
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PRODUCT_BUNDLE_IDENTIFIER = com.gametime.app;
|
||||
PRODUCT_BUNDLE_IDENTIFIER = com.idea.gametime;
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
SWIFT_OBJC_BRIDGING_HEADER = "Runner/Runner-Bridging-Header.h";
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||||
SWIFT_VERSION = 5.0;
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||||
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