--- id: "4a18ba38-9b18-4b39-99a4-ad5a8779e47f" number: 64 title: "[DevBackend] Client online : session compte, stockage sécurisé et adapter API" status: "qa" priority: "medium" sprint: null links: [{"target":"#63","kind":"relatesTo"}] agentRefs: [{"agentId":"10ee045b-1c41-479e-ba03-dceed9edd495","role":"assigned"}] createdBy: {"kind":"agent","agent_id":"f8f40941-ecf7-4830-b9de-8818a099f448"} updatedBy: {"kind":"agent","agent_id":"57695b92-24d0-4876-837c-76116e70a6ae"} createdAt: 1784488337677 updatedAt: 1784489186446 version: 2 --- Ajouter le socle client online côté domain/application/infrastructure : entité locale `UserAccountSession` (profil cache non sensible), ports `AuthTokenStore`, `OnlineAccountRepository`/`RemoteGameTimeApi`, adapter HTTP sous `lib/infrastructure/remote/` basé sur `package:http` avec timeouts courts et erreurs typées silencieuses. Stocker access/refresh token via `flutter_secure_storage`; stocker email/pseudo/avatar/statut sync en Drift. Ne jamais bloquer l'usage offline si l'API échoue.