Files
GameTime/pubspec.yaml
Blomios 9974e5b7ea feat(assets): icône d'application Android et iOS (ticket #19)
Génère les icônes via flutter_launcher_icons à partir des visuels
icon_full.png / icon_foreground.png : mipmap Android classiques,
icône adaptive (drawable-*/ic_launcher_foreground.png,
mipmap-anydpi-v26/ic_launcher.xml, values/colors.xml) et l'ensemble
AppIcon iOS. Configuration flutter_launcher_icons ajoutée à
pubspec.yaml. flutter analyze propre, 27/27 tests verts, build APK
debug validé, icônes vérifiées visuellement.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-17 23:53:04 +02:00

46 lines
932 B
YAML

name: gametime
description: Offline-first workout planning and tracking app.
publish_to: 'none'
version: 0.1.0+1
environment:
sdk: ^3.10.0
dependencies:
flutter:
sdk: flutter
cupertino_icons: ^1.0.8
drift: ^2.34.2
drift_flutter: ^0.3.1
image_picker: ^1.2.3
path: ^1.9.1
path_provider: ^2.1.5
sqlite3_flutter_libs: ^0.6.0+eol
dev_dependencies:
flutter_test:
sdk: flutter
flutter_lints: ^6.0.0
build_runner: ^2.7.0
drift_dev: ^2.34.2
flutter_launcher_icons: ^0.14.4
flutter:
uses-material-design: true
fonts:
- family: Anton
fonts:
- asset: assets/fonts/Anton-Regular.ttf
- family: Archivo
fonts:
- asset: assets/fonts/Archivo-Variable.ttf
flutter_launcher_icons:
android: true
ios: true
image_path: assets/icon/icon_full.png
adaptive_icon_background: "#080A12"
adaptive_icon_foreground: assets/icon/icon_foreground.png
min_sdk_android: 21