Files
GameTime/test/domain_import_boundaries_test.dart
Blomios 085dabc6e2 feat(app): scaffolding initial du projet Flutter GameTime
Structure Flutter iOS/Android (lib/ organisé en couches domain,
application, infrastructure, presentation), intégration Drift pour la
persistance locale (sqlite3_flutter_libs), configuration des plateformes
android/ et ios/. Build APK debug validé.

Ajuste le .gitignore pour ignorer l'état d'exécution IdeA
(.ideai/permissions.json) au même titre que le reste du runtime.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-17 18:02:20 +02:00

26 lines
721 B
Dart

import 'dart:io';
import 'package:flutter_test/flutter_test.dart';
void main() {
test('domain layer does not import Flutter or Drift', () {
final domainDirectory = Directory('lib/domain');
final dartFiles = domainDirectory
.listSync(recursive: true)
.whereType<File>()
.where((file) => file.path.endsWith('.dart'));
for (final file in dartFiles) {
final source = file.readAsStringSync();
expect(source, isNot(contains('package:flutter/')), reason: file.path);
expect(source, isNot(contains('package:drift/')), reason: file.path);
expect(
source,
isNot(contains('package:drift_flutter/')),
reason: file.path,
);
}
});
}