Files
GameTime/android/app/src/main/res/values/styles.xml
Blomios 085dabc6e2 feat(app): scaffolding initial du projet Flutter GameTime
Structure Flutter iOS/Android (lib/ organisé en couches domain,
application, infrastructure, presentation), intégration Drift pour la
persistance locale (sqlite3_flutter_libs), configuration des plateformes
android/ et ios/. Build APK debug validé.

Ajuste le .gitignore pour ignorer l'état d'exécution IdeA
(.ideai/permissions.json) au même titre que le reste du runtime.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-17 18:02:20 +02:00

19 lines
996 B
XML

<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is off -->
<style name="LaunchTheme" parent="@android:style/Theme.Light.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Light.NoTitleBar">
<item name="android:windowBackground">?android:colorBackground</item>
</style>
</resources>