feat(windows): persistance et restauration des fenêtres au redémarrage (#40)

Persiste l'état des fenêtres (layout/position) et le restaure au
relancement de l'application. Découpage hexagonal :
- domaine : modèle et port d'état des fenêtres (layout, ports)
- application : use cases de persistance/restauration
- infrastructure : store window_state (adapter de persistance)
- présentation : câblage app-tauri (state, commands, lib)
Couvert par des tests ciblés domaine/application/infrastructure.

Depend de #39 (fermeture des fenêtres auxiliaires).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-07-13 08:00:20 +02:00
parent 55087b5d9b
commit 2eb51d3335
15 changed files with 887 additions and 40 deletions

View File

@ -1025,3 +1025,119 @@ impl Workspace {
Ok(Self { windows })
}
}
/// Current persisted schema version for OS window state.
pub const WINDOW_STATE_SNAPSHOT_VERSION: u32 = 1;
/// Persisted kind of an IdeA OS window.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub enum PersistedWindowKind {
/// The primary IdeA window.
Main,
/// A detached project view window.
View,
}
/// Physical top-left position of a window or monitor.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct PersistedWindowPosition {
/// X coordinate in physical pixels.
pub x: i32,
/// Y coordinate in physical pixels.
pub y: i32,
}
/// Physical size of a window or monitor.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct PersistedWindowSize {
/// Width in physical pixels.
pub width: u32,
/// Height in physical pixels.
pub height: u32,
}
/// Best-effort monitor descriptor captured with a window.
#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct PersistedMonitorState {
/// Human-readable monitor name when the platform exposes one.
#[serde(default, skip_serializing_if = "Option::is_none")]
pub name: Option<String>,
/// Scale factor reported by the windowing system.
#[serde(default, skip_serializing_if = "Option::is_none")]
pub scale_factor: Option<f64>,
/// Monitor origin in the global desktop coordinate space.
#[serde(default, skip_serializing_if = "Option::is_none")]
pub position: Option<PersistedWindowPosition>,
/// Monitor physical size.
#[serde(default, skip_serializing_if = "Option::is_none")]
pub size: Option<PersistedWindowSize>,
}
/// Persisted state of one IdeA webview window.
#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct PersistedWindowState {
/// Stable Tauri label. For detached views this is
/// `view-<panel>-<projectId-simple>`.
pub label: String,
/// Window kind.
pub kind: PersistedWindowKind,
/// Detached view panel id. Present only for [`PersistedWindowKind::View`].
#[serde(default, skip_serializing_if = "Option::is_none")]
pub panel: Option<String>,
/// Detached view project id. Present only for [`PersistedWindowKind::View`].
#[serde(default, skip_serializing_if = "Option::is_none")]
pub project_id: Option<crate::ids::ProjectId>,
/// App URL loaded in the window.
#[serde(default, skip_serializing_if = "Option::is_none")]
pub url: Option<String>,
/// Whether the window was visible.
pub visible: bool,
/// Whether the window was maximized.
pub maximized: bool,
/// Whether the window was fullscreen.
pub fullscreen: bool,
/// Outer window position.
#[serde(default, skip_serializing_if = "Option::is_none")]
pub outer_position: Option<PersistedWindowPosition>,
/// Outer window size.
#[serde(default, skip_serializing_if = "Option::is_none")]
pub outer_size: Option<PersistedWindowSize>,
/// Current monitor at snapshot time.
#[serde(default, skip_serializing_if = "Option::is_none")]
pub monitor: Option<PersistedMonitorState>,
/// Optional focus recency, left unset until focus tracking exists.
#[serde(default, skip_serializing_if = "Option::is_none")]
pub last_focused_at: Option<u64>,
}
/// Persisted snapshot of the IdeA OS windows.
#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct WindowStateSnapshot {
/// Schema version.
pub version: u32,
/// Captured windows.
pub windows: Vec<PersistedWindowState>,
}
impl WindowStateSnapshot {
/// Builds a versioned snapshot from captured windows.
#[must_use]
pub fn new(windows: Vec<PersistedWindowState>) -> Self {
Self {
version: WINDOW_STATE_SNAPSHOT_VERSION,
windows,
}
}
}
impl Default for WindowStateSnapshot {
fn default() -> Self {
Self::new(Vec::new())
}
}