fix(cli): arrêt du spinner Progress à l'état terminal — #157 (QA verte)
Ajoute completeRunningProgress() qui passe les stages started/delta à completed lors des événements final/error. La ligne Progress conserve son contenu statique utile mais n'affiche plus l'animation de chargement une fois le tour terminé. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@ -191,6 +191,24 @@ function appendProgress(turns: ChatTurn[], progress: ReplyProgress): ChatTurn[]
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return [...turns, { role: "progress", progress }];
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}
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function completeRunningProgress(turns: ChatTurn[]): ChatTurn[] {
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return turns.map((turn) => {
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if (
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turn.role !== "progress" ||
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(turn.progress.stage !== "started" && turn.progress.stage !== "delta")
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) {
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return turn;
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}
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return {
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...turn,
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progress: {
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...turn.progress,
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stage: "completed",
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},
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};
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});
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}
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function fileExtension(mime: string): string {
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if (mime === "image/png") return "png";
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if (mime === "image/jpeg") return "jpg";
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@ -257,14 +275,14 @@ function foldChunk(turns: ChatTurn[], raw: unknown): ChatTurn[] {
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}
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case "final": {
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const content = String(raw.content ?? "");
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const next = [...turns];
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const next = completeRunningProgress(turns);
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const last = next[next.length - 1];
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if (last?.role === "agent") next[next.length - 1] = { ...last, pending: false };
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next.push({ role: "final", text: content });
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return next;
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}
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case "error": {
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const next = [...turns];
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const next = completeRunningProgress(turns);
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const last = next[next.length - 1];
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if (last?.role === "agent") next[next.length - 1] = { ...last, pending: false };
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next.push({ role: "error", text: String(raw.message ?? "Erreur agent") });
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