fix(chat): réattache persistante CLI custom et rendu tools/MCP/progress enrichi (#188)

Corrige la perte de session à la navigation: le démontage du CustomAgentChatView
appelait close_agent_session (destructeur) au lieu de simplement détacher le
transport. Désormais:

- nouvelle commande Tauri detach_agent_chat (+ ChatBridge::detach) qui libère le
  canal sans tuer la session ni le scrollback retenu; distinct de
  close_agent_session qui reste le close destructeur explicite;
- le frontend appelle detachAgentChat à l'unmount puis restore sa vue depuis un
  cache de session (turns + chunkCount) à la réattache;
- message « Reprise effectuée: N événements rattrapés… » quand la réattache
  rejoue plus de chunks que le cache local n'en avait conservé.

Enrichit le rendu tools/MCP/progress:

- ProgressSettler (chat bridge) émet un progress completed synthétique quand un
  spinner reste ouvert (nouvelle entité progress, chunk text/final/error): fini
  les spinners fantômes;
- les adapters claude/codex/opencode/openai_compat extraient un aperçu du
  payload (arguments/input/command/message/params) attaché au progress;
- bounded_reply_progress_preview (domain) garde les 4 premières lignes non
  vides, normalisation CR/LF;
- previewText (frontend) multiligne whitespace-pre-wrap, source/nativeEvent
  affichés sous le titre; suppression du flag settled et du Spinner inline
  devenus redondants (l'état est porté par le stage + le settler).

Tests: detach_agent_chat gateway (Tauri + mock), ProgressSettler, bornage
reply_progress, item_preview/tool_preview par adapter, réattache avec cache et
notice de rattrapage.
This commit is contained in:
2026-08-11 18:49:12 +02:00
parent bc9a034249
commit ee0ffd4e2d
16 changed files with 654 additions and 61 deletions

View File

@ -2379,6 +2379,7 @@ pub async fn agent_send(
let tap_bridge = std::sync::Arc::clone(&state.chat_bridge);
let tap_sid = sid;
let tap_pump = std::thread::spawn(move || {
let mut settler = crate::chat::ProgressSettler::default();
for event in tap_rx {
let Some(chunk) = crate::chat::chunk_from_event(event) else {
continue;
@ -2386,7 +2387,10 @@ pub async fn agent_send(
if matches!(chunk, ReplyChunk::Final { .. } | ReplyChunk::Error { .. }) {
continue;
}
let _ = tap_bridge.send_output(&tap_sid, chunk);
let _ = tap_bridge.send_output_settled(&tap_sid, &mut settler, chunk);
}
if let Some(completed) = settler.finish() {
let _ = tap_bridge.send_output(&tap_sid, completed);
}
});
@ -2411,6 +2415,7 @@ pub async fn agent_send(
let meta = state.structured_sessions.meta_for_session(&sid);
std::thread::spawn(move || {
let mut terminal_visible = false;
let mut settler = crate::chat::ProgressSettler::default();
for event in stream {
// Non-terminal, sans contenu chat : un signal de limite alimente le service
// (le badge UI vient du bus `AgentRateLimited`, pas du flux chat) puis on
@ -2447,11 +2452,12 @@ pub async fn agent_send(
// boolean only reflects live delivery. If the view navigated away
// (no channel at this generation) we keep draining so the turn still
// completes and the scrollback stays whole for the next re-attach.
let _ = bridge.send_output(&sid, chunk);
let _ = bridge.send_output_settled(&sid, &mut settler, chunk);
}
if !terminal_visible {
let _ = bridge.send_output(
let _ = bridge.send_output_settled(
&sid,
&mut settler,
ReplyChunk::Error {
message: "Le modèle n'a renvoyé aucune réponse.".to_owned(),
},
@ -2967,6 +2973,28 @@ pub fn reattach_agent_chat(
})
}
/// `detach_agent_chat` — detach only the custom chat view transport from a live
/// structured session, preserving the agent process and retained scrollback.
///
/// This is the backend distinction between a disappearing view
/// (layout/tab/project switch, cell unmount) and [`close_agent_session`], which is
/// an explicit destructive close.
///
/// # Errors
/// Returns an [`ErrorDto`] (`INVALID` for a malformed id, `NOT_FOUND` if no live
/// structured session owns the id).
#[tauri::command]
pub fn detach_agent_chat(session_id: String, state: State<'_, AppState>) -> Result<(), ErrorDto> {
let sid = parse_session_id(&session_id)?;
if state.structured_sessions.session(&sid).is_none() {
return Err(ErrorDto::from(AppError::NotFound(format!(
"structured session {sid}"
))));
}
state.chat_bridge.detach(&sid);
Ok(())
}
/// `close_agent_session` — shut a live structured session down and tear its
/// transport (channel + conversation scrollback) down (ARCHITECTURE §17.7).
///