Files
IdeA/frontend/src/features/agents/useAgents.ts
Blomios 5d9dd32c29 feat(session-limits): LS8-front — filet humain niveau 3 (saisie d'heure de reprise)
UI permettant à l'humain de renseigner l'heure de reprise quand le
niveau 2 détecte une limite sans heure exploitable.

- ports/index.ts : setResumeAt(agentId, resetsAtMs) sur InputGateway.
- adapters/input.ts : setResumeAt → invoke("set_resume_at").
- adapters/mock/index.ts : MockInputGateway.setResumeAt (resumeArmings[]).
- features/agents/useAgents.ts : action setResumeAt (sans mutation optimiste).
- features/agents/AgentLimitBadge.tsx : formulaire de saisie d'heure sur
  l'état suspected sans heure + helper pur timeInputToEpochMs (TODO LS7 retiré).
- features/agents/AgentsPanel.tsx : câblage onSetResumeAt.

Tests AgentLimitBadge.test.tsx mis à jour au nouveau contrat + couverture LS8 ;
typecheck propre, suite agents verte.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-17 08:44:54 +02:00

494 lines
16 KiB
TypeScript

/**
* `useAgents` — view-model hook for the agents feature (L6).
*
* Owns the agents feature state for a given project and exposes the actions the
* UI triggers. Consumes {@link AgentGateway} and {@link ProfileGateway}
* exclusively; never touches `invoke()` or `@tauri-apps/api`, keeping the
* component layer testable with mock gateways (ARCHITECTURE §1.3).
*/
import { useCallback, useEffect, useState } from "react";
import type {
Agent,
AgentProfile,
GatewayError,
TerminalSession,
} from "@/domain";
import type { LiveAgent, OpenTerminalOptions, TerminalHandle } from "@/ports";
import { useGateways } from "@/app/di";
/**
* Per-agent session-limit state (ARCHITECTURE §21), populated from the limit
* domain events. An agent absent from the map is in its normal (unlimited) state.
*/
export interface AgentLimitState {
/**
* Reset instant in epoch-milliseconds when known (from `agentRateLimited` /
* `agentRateLimitSuspected`). Absent ⇒ "limité" without a reliable time.
*/
limitedUntil?: number;
/**
* Wake-up deadline in epoch-milliseconds of an armed auto-resume (from
* `agentResumeScheduled`). Present ⇒ show the countdown + "Annuler la reprise".
*/
resumeFireAt?: number;
/**
* Human net (level 3): the limit was suspected without a reliable time
* (`agentRateLimitSuspected`). The UI surfaces an "heure inconnue" state and
* asks the user — IdeA never resumes blind.
*/
suspected?: boolean;
}
/** What the agents UI needs from this hook. */
export interface AgentsViewModel {
/** All agents known to the project. */
agents: Agent[];
/** Id of the currently selected agent, or `null`. */
selectedAgentId: string | null;
/** The `.md` context of the selected agent (loaded on select). */
context: string;
/** Profiles available for assigning to a new agent. */
profiles: AgentProfile[];
/** Agents that currently own a live PTY session, as tracked by IdeA. */
liveAgents: LiveAgent[];
/**
* The entry door (`"mcp"` | `"file"`) the *last* orchestration delegation from
* each requester agent arrived through, keyed by requester id. Populated from
* `orchestratorRequestProcessed` events; a requester absent here (or an event
* without `source`) yields no badge.
*/
delegationSourceByRequester: Record<string, "mcp" | "file">;
/**
* Per-agent session-limit state (ARCHITECTURE §21), keyed by agent id. Populated
* from the limit domain events (`agentRateLimited`, `agentResumeScheduled`,
* `agentResumeCancelled`, `agentResumed`, `agentRateLimitSuspected`). An agent
* absent from the map is unlimited.
*/
limitByAgent: Record<string, AgentLimitState>;
/** Last error message, or `null`. */
error: string | null;
/** Whether a request is in flight. */
busy: boolean;
/**
* Id of the agent whose terminal is currently running, or `null`.
* Set when the user clicks Launch; cleared when the terminal is stopped.
*/
runningAgentId: string | null;
/** Reloads the agent list. */
refresh: () => Promise<void>;
/** Reloads the currently-live agent sessions. */
refreshLiveAgents: () => Promise<void>;
/** Creates a new agent and refreshes the list. */
createAgent: (name: string, profileId: string, initialContent?: string) => Promise<void>;
/** Selects an agent and loads its context. */
selectAgent: (agentId: string) => Promise<void>;
/** Saves the context for the currently selected agent. */
saveContext: (content: string) => Promise<void>;
/**
* Hot-swaps an agent's runtime AI profile. The caller is expected to have
* confirmed with the user first (the conversation history is abandoned). On a
* live agent the backend relaunches the session and returns it so the cell can
* rebind; the agent list is refreshed locally. Returns the relaunched session,
* if any, so the panel can rebind the hosting cell.
*/
changeAgentProfile: (
agentId: string,
profileId: string,
rows: number,
cols: number,
) => Promise<TerminalSession | undefined>;
/** Deletes an agent; deselects if it was selected. */
deleteAgent: (agentId: string) => Promise<void>;
/**
* Returns an opener compatible with `TerminalView`'s `open` prop for the
* given agent. Calling it sets `runningAgentId`. The component unmounting
* will call `handle.close()` automatically via the TerminalView cleanup.
*/
launchAgent: (
agentId: string,
options: OpenTerminalOptions,
onData: (bytes: Uint8Array) => void,
) => Promise<TerminalHandle>;
/** Stops an agent PTY explicitly by closing its live session id. */
stopAgent: (agentId?: string) => Promise<void>;
/**
* Cancels the auto-resume armed for a rate-limited agent (ARCHITECTURE §21):
* the "Annuler la reprise" action. Optimistically drops the countdown; the
* backend's `agentResumeCancelled` event confirms it. The agent stays "limité"
* (no auto-resume will fire). Resolves to the backend verdict (`false` if the
* resume had already fired / none was armed).
*/
cancelResume: (agentId: string) => Promise<boolean>;
/**
* Human net (level 3, ARCHITECTURE §21.1): arms a resume at a user-chosen
* `resetsAtMs` (epoch-ms) for an agent whose limit was suspected without a
* reliable time. No optimistic mutation — the backend re-emits
* `agentResumeScheduled`, which flips the badge to the nominal countdown.
*/
setResumeAt: (agentId: string, resetsAtMs: number) => Promise<void>;
}
function describe(e: unknown): string {
if (e && typeof e === "object" && "message" in e) {
return String((e as GatewayError).message);
}
return String(e);
}
export function useAgents(projectId: string): AgentsViewModel {
const { agent, profile, system, terminal, input } = useGateways();
const [agents, setAgents] = useState<Agent[]>([]);
const [selectedAgentId, setSelectedAgentId] = useState<string | null>(null);
const [context, setContext] = useState<string>("");
const [profiles, setProfiles] = useState<AgentProfile[]>([]);
const [liveAgents, setLiveAgents] = useState<LiveAgent[]>([]);
const [error, setError] = useState<string | null>(null);
const [busy, setBusy] = useState(false);
const [runningAgentId, setRunningAgentId] = useState<string | null>(null);
const [delegationSourceByRequester, setDelegationSourceByRequester] = useState<
Record<string, "mcp" | "file">
>({});
const [limitByAgent, setLimitByAgent] = useState<
Record<string, AgentLimitState>
>({});
const refresh = useCallback(async () => {
setBusy(true);
setError(null);
try {
const [agentList, profileList] = await Promise.all([
agent.listAgents(projectId),
profile.listProfiles(),
]);
setAgents(agentList);
setProfiles(profileList);
} catch (e) {
setError(describe(e));
} finally {
setBusy(false);
}
}, [agent, profile, projectId]);
const refreshLiveAgents = useCallback(async () => {
try {
setLiveAgents(await agent.listLiveAgents(projectId));
} catch {
setLiveAgents([]);
}
}, [agent, projectId]);
useEffect(() => {
void refresh();
}, [refresh]);
useEffect(() => {
void refreshLiveAgents();
}, [refreshLiveAgents]);
// Live refresh: the agents list is otherwise only reloaded on mount or after a
// UI-driven CRUD. An agent created/launched/stopped *out of band* — most
// notably by the orchestrator (`spawn_agent`, ARCHITECTURE §14.3) when an AI
// delegates agent creation to IdeA — emits `agentLaunched` / `agentExited`.
// Subscribing here makes the tab reflect those changes without a manual reload.
// `system` may be absent in unit tests that inject a partial gateway set; guard.
useEffect(() => {
if (!system) return;
let unsubscribe: (() => void) | undefined;
let cancelled = false;
void system
.onDomainEvent((event) => {
if (
event.type === "agentLaunched" ||
event.type === "agentExited" ||
event.type === "agentProfileChanged"
) {
void refresh();
void refreshLiveAgents();
}
// Record which door a delegation came through (mcp vs file). Absent
// `source` (older backend) leaves the map untouched → no badge.
if (
event.type === "orchestratorRequestProcessed" &&
event.source !== undefined
) {
const { requesterId, source } = event;
setDelegationSourceByRequester((prev) =>
prev[requesterId] === source
? prev
: { ...prev, [requesterId]: source },
);
}
// Session-limit lifecycle (ARCHITECTURE §21): fold each event into the
// per-agent limit state. `agentResumed` clears the entry entirely.
switch (event.type) {
case "agentRateLimited":
setLimitByAgent((prev) => ({
...prev,
[event.agentId]: {
limitedUntil: event.resetsAtMs,
resumeFireAt: prev[event.agentId]?.resumeFireAt,
suspected: false,
},
}));
break;
case "agentResumeScheduled":
setLimitByAgent((prev) => ({
...prev,
[event.agentId]: {
...prev[event.agentId],
resumeFireAt: event.fireAtMs,
},
}));
break;
case "agentResumeCancelled":
setLimitByAgent((prev) => {
const current = prev[event.agentId];
if (!current) return prev;
// Keep the agent "limité" but drop the armed resume countdown.
const { resumeFireAt: _dropped, ...rest } = current;
return { ...prev, [event.agentId]: rest };
});
break;
case "agentResumed":
setLimitByAgent((prev) => {
if (!(event.agentId in prev)) return prev;
const { [event.agentId]: _cleared, ...rest } = prev;
return rest;
});
break;
case "agentRateLimitSuspected":
setLimitByAgent((prev) => ({
...prev,
[event.agentId]: {
...prev[event.agentId],
limitedUntil: event.resetsAtMs,
suspected: true,
},
}));
break;
default:
break;
}
})
.then((un) => {
if (cancelled) un();
else unsubscribe = un;
});
return () => {
cancelled = true;
unsubscribe?.();
};
}, [system, refresh, refreshLiveAgents]);
const createAgent = useCallback(
async (name: string, profileId: string, initialContent?: string) => {
setBusy(true);
setError(null);
try {
const created = await agent.createAgent(projectId, {
name,
profileId,
initialContent,
});
setAgents((prev) => [...prev, created]);
} catch (e) {
setError(describe(e));
} finally {
setBusy(false);
}
},
[agent, projectId],
);
const selectAgent = useCallback(
async (agentId: string) => {
setBusy(true);
setError(null);
try {
const ctx = await agent.readContext(projectId, agentId);
setSelectedAgentId(agentId);
setContext(ctx);
} catch (e) {
setError(describe(e));
} finally {
setBusy(false);
}
},
[agent, projectId],
);
const saveContext = useCallback(
async (content: string) => {
if (!selectedAgentId) return;
setBusy(true);
setError(null);
try {
await agent.updateContext(projectId, selectedAgentId, content);
setContext(content);
} catch (e) {
setError(describe(e));
} finally {
setBusy(false);
}
},
[agent, projectId, selectedAgentId],
);
const changeAgentProfile = useCallback(
async (
agentId: string,
profileId: string,
rows: number,
cols: number,
): Promise<TerminalSession | undefined> => {
setBusy(true);
setError(null);
try {
const { agent: updated, relaunchedSession } =
await agent.changeAgentProfile(projectId, agentId, profileId, rows, cols);
// Reflect the new profile locally; the `agentProfileChanged` event (when
// wired) also triggers a full refresh, but updating here keeps the UI
// responsive offline / in tests.
setAgents((prev) =>
prev.map((a) => (a.id === updated.id ? updated : a)),
);
// A hot relaunch produces a fresh live session id — keep the live list
// in sync so the cell can rebind.
void refreshLiveAgents();
return relaunchedSession;
} catch (e) {
setError(describe(e));
return undefined;
} finally {
setBusy(false);
}
},
[agent, projectId, refreshLiveAgents],
);
const deleteAgent = useCallback(
async (agentId: string) => {
setBusy(true);
setError(null);
try {
await agent.deleteAgent(projectId, agentId);
setAgents((prev) => prev.filter((a) => a.id !== agentId));
setSelectedAgentId((current) => (current === agentId ? null : current));
if (selectedAgentId === agentId) setContext("");
// Also stop the terminal if the running agent was just deleted.
setRunningAgentId((current) => (current === agentId ? null : current));
} catch (e) {
setError(describe(e));
} finally {
setBusy(false);
}
},
[agent, projectId, selectedAgentId],
);
const launchAgent = useCallback(
async (
agentId: string,
options: OpenTerminalOptions,
onData: (bytes: Uint8Array) => void,
): Promise<TerminalHandle> => {
setError(null);
try {
const handle = await agent.launchAgent(projectId, agentId, options, onData);
setRunningAgentId(agentId);
void refreshLiveAgents();
return handle;
} catch (e) {
setError(describe(e));
throw e;
}
},
[agent, projectId, refreshLiveAgents],
);
const stopAgent = useCallback(
async (agentId?: string) => {
const targetAgentId = agentId ?? runningAgentId;
const live = targetAgentId
? liveAgents.find((candidate) => candidate.agentId === targetAgentId)
: null;
setRunningAgentId((current) =>
current === targetAgentId || !targetAgentId ? null : current,
);
if (live?.sessionId) {
try {
await terminal?.closeTerminal(live.sessionId);
setLiveAgents((current) =>
current.filter((candidate) => candidate.agentId !== targetAgentId),
);
} catch (e) {
setError(describe(e));
await refreshLiveAgents();
}
}
},
[liveAgents, refreshLiveAgents, runningAgentId, terminal],
);
const cancelResume = useCallback(
async (agentId: string): Promise<boolean> => {
// Optimistically drop the countdown so the button feels responsive; the
// backend's `agentResumeCancelled` event confirms it (and a `false` verdict
// — already fired — is reconciled by the eventual `agentResumed`).
setLimitByAgent((prev) => {
const current = prev[agentId];
if (!current?.resumeFireAt) return prev;
const { resumeFireAt: _dropped, ...rest } = current;
return { ...prev, [agentId]: rest };
});
try {
return (await input?.cancelResume(agentId)) ?? false;
} catch (e) {
setError(describe(e));
return false;
}
},
[input],
);
const setResumeAt = useCallback(
async (agentId: string, resetsAtMs: number): Promise<void> => {
// No optimistic mutation: the backend re-emits `agentResumeScheduled`,
// which the subscription folds into `limitByAgent` (badge → countdown).
try {
await input?.setResumeAt(agentId, resetsAtMs);
} catch (e) {
setError(describe(e));
}
},
[input],
);
return {
agents,
selectedAgentId,
context,
profiles,
liveAgents,
delegationSourceByRequester,
limitByAgent,
error,
busy,
runningAgentId,
refresh,
refreshLiveAgents,
createAgent,
selectAgent,
saveContext,
changeAgentProfile,
deleteAgent,
launchAgent,
stopAgent,
cancelResume,
setResumeAt,
};
}