Files
IdeA/crates/application/src/layout/mod.rs
Blomios 785e9935fd feat(memory): config embedders (LOT C2) + suggestion contextuelle (LOT C3) + contexte projet partagé
- LOT C2 (§14.5.3) : use cases de configuration des embedders déclaratifs
  (List/Save/Delete + DescribeEmbedderEngines : modèles ONNX recommandés,
  environnement local détecté, stratégies compilées). UI EmbedderSettings.
- LOT C3 (§14.5.5) : suggestion contextuelle best-effort à l'activation quand la
  mémoire dépasse le budget de recall sans embedder configuré (event
  EmbedderSuggested, anti-spam 1×/session, « ne plus demander »).
- Contexte projet partagé .ideai/CONTEXT.md (model-agnostic) injecté à tous les
  agents/profils au lancement, avant la persona. UI ProjectContextPanel.

Tests : backend workspace vert (0 échec) ; frontend 306/306.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-09 09:24:51 +02:00

41 lines
1.8 KiB
Rust

//! Layout use cases (ARCHITECTURE §6, §7, L4).
//!
//! The terminal layout of a tab is a pure [`domain::LayoutTree`] (a recursive
//! spreadsheet-like grid). Its mutating operations (`split`/`merge`/`resize`/
//! `move`/`set_session`) are **pure functions** that live in the domain; this
//! module is the thin application orchestration that:
//!
//! - resolves the project root (via the [`domain::ports::ProjectStore`]),
//! - reads/writes the tree from/to `.ideai/layout.json` (via the
//! [`domain::ports::FileSystem`] port — so the layout *travels with the
//! project*, including on remote hosts, ARCHITECTURE §7.3, §9.1),
//! - publishes [`domain::DomainEvent::LayoutChanged`] on every mutation.
//!
//! ## Layout ↔ terminal session binding (L3 ↔ L4)
//!
//! A [`domain::LeafCell`] carries `Option<SessionId>`. When the UI opens a
//! terminal in a cell, it calls `OpenTerminal` (L3) — which mints the
//! `SessionId` — then records that id in the hosting leaf through the
//! `SetSession` layout operation here. The layout is the single source of truth
//! for *which cell hosts which session*; the live PTY handle stays in L3's
//! `TerminalSessions` registry, keyed by that same `SessionId`.
mod management;
mod snapshot;
mod store;
mod usecases;
pub use management::{
CreateLayout, CreateLayoutInput, CreateLayoutOutput, DeleteLayout, DeleteLayoutInput,
DeleteLayoutOutput, LayoutInfo, ListLayouts, ListLayoutsInput, ListLayoutsOutput, RenameLayout,
RenameLayoutInput, SetActiveLayout, SetActiveLayoutInput,
};
pub use snapshot::{
SnapshotRunningAgents, SnapshotRunningAgentsInput, SnapshotRunningAgentsOutput,
};
pub use store::{LayoutKind, LayoutsDoc, NamedLayout, LAYOUTS_FILE};
pub use usecases::{
LayoutOperation, LoadLayout, LoadLayoutInput, LoadLayoutOutput, MutateLayout,
MutateLayoutInput, MutateLayoutOutput,
};