Introduit le modèle AgentManifest { version, entries, orchestrator } et la
garde d'écriture directe may_write_directly(..., &OrchestratorDesignation) :
seul l'orchestrateur désigné peut écrire directement, les autres passent par
le rendez-vous médié. Câble la désignation à travers domain → application →
infrastructure → app-tauri (context_guard, service, lifecycle, ports).
Ajoute crates/application/src/diag.rs : sink de diagnostic best-effort, sans
dépendance, qui miroite les traces du rendez-vous inter-agents de
l'orchestrateur vers un fichier de log persistant (utile au lancement via
AppImage où stderr est jeté), avec la même discipline « zéro dépendance,
ne casse jamais le rendez-vous ».
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
407 lines
16 KiB
Rust
407 lines
16 KiB
Rust
//! Domain events published on the [`crate::ports::EventBus`] and relayed to the
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//! presentation layer (ARCHITECTURE §3.2).
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use crate::ids::{AgentId, ProfileId, ProjectId, SessionId, SkillId, TemplateId};
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use crate::mailbox::TicketId;
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use crate::memory::MemorySlug;
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use crate::template::TemplateVersion;
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/// Which entry door a processed orchestration request arrived through.
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///
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/// IdeA exposes the *same* [`crate::OrchestratorService::dispatch`] behind two
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/// substitutable driving adapters (ARCHITECTURE §14.3 + cadrage `orchestration-v3`):
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/// the `.ideai/requests` filesystem watcher and the MCP server. This tag — set by
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/// the adapter that received the request, never inferred in the application — lets
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/// the presentation layer surface *how* a delegation came in.
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub enum OrchestrationSource {
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/// A JSON request file dropped under `.ideai/requests/`.
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File,
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/// A `tools/call` on the MCP server.
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Mcp,
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}
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/// Events emitted by the domain/application as state changes occur.
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///
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/// Deliberately *not* `Serialize`/`Deserialize`: events are an in-process
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/// concern relayed to IPC by an infrastructure adapter, which owns the wire
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/// format. `PtyOutput` in particular is usually short-circuited to a Tauri
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/// channel rather than serialised here.
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#[derive(Debug, Clone, PartialEq, Eq)]
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pub enum DomainEvent {
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/// A project was created.
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ProjectCreated {
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/// The new project.
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project_id: ProjectId,
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},
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/// An agent was launched in a terminal.
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AgentLaunched {
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/// The agent.
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agent_id: AgentId,
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/// The session it runs in.
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session_id: SessionId,
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},
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/// A target agent produced a synchronous reply to an inter-agent `ask`
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/// (ARCHITECTURE §17.4): the requester sent a task via `agent.message`, IdeA
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/// drove the target's structured session to its turn `Final`, and this is the
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/// observability beacon for that completed rendezvous. Carries the target id and
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/// the reply size (a lightweight metric); the full body is returned to the
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/// requester out-of-band, not in the event payload (the bus stays I/O-free).
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AgentReplied {
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/// The agent that produced the reply.
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agent_id: AgentId,
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/// Number of bytes in the reply content (preview metric, not the payload).
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reply_len: usize,
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},
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/// An agent's process exited.
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AgentExited {
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/// The agent.
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agent_id: AgentId,
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/// Exit code.
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code: i32,
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},
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/// An agent's **busy/idle** state changed (cadrage C4 §4.2): it went `Busy` on
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/// the enqueue that started a turn, or `Idle` on `mark_idle` (prompt-ready or an
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/// explicit signal). Discrete, low-frequency beacon relayed to the front so the
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/// mediated-input view can dim "Envoyer" while a turn is in flight (it never
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/// blocks the enqueue — the FIFO keeps accepting; the flag is purely advisory).
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AgentBusyChanged {
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/// The agent whose state changed.
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agent_id: AgentId,
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/// `true` when a turn is in flight, `false` when the agent is idle.
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busy: bool,
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},
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/// An agent's **liveness** (alive/stalled) changed (lot 2, chantier
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/// readiness/heartbeat). Emitted **once per transition** by the stall detector:
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/// `Alive→Stalled` when no proof of liveness arrived for longer than the profile's
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/// `stall_after_ms`, and `Stalled→Alive` when a late battement (delta / tool
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/// activity / heartbeat) revives it or the agent returns to `Idle`. Discrete,
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/// low-frequency beacon (no spam) relayed to the front so the mediated-input view
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/// can badge a frozen agent. Purely advisory — the FIFO and the turn keep running.
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AgentLivenessChanged {
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/// The agent whose liveness changed.
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agent_id: AgentId,
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/// The new liveness state.
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liveness: crate::input::AgentLiveness,
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},
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/// An agent's runtime profile was changed (hot-swap of the AI engine).
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AgentProfileChanged {
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/// The agent.
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agent_id: AgentId,
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/// The new runtime profile it now uses.
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profile_id: ProfileId,
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},
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/// A template was updated (content changed, version bumped).
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TemplateUpdated {
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/// The template.
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template_id: TemplateId,
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/// New version.
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version: TemplateVersion,
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},
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/// A synchronized agent is behind its template.
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AgentDriftDetected {
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/// The drifting agent.
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agent_id: AgentId,
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/// Version the agent is currently at.
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from: TemplateVersion,
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/// Version available from the template.
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to: TemplateVersion,
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},
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/// A synchronized agent received its template update.
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AgentSynced {
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/// The agent.
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agent_id: AgentId,
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/// Version it was brought up to.
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to: TemplateVersion,
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},
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/// A skill was assigned to (or unassigned from) an agent.
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SkillAssigned {
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/// The agent whose skill set changed.
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agent_id: AgentId,
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/// The skill involved.
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skill_id: SkillId,
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/// `true` if assigned, `false` if unassigned.
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assigned: bool,
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},
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/// A tab's layout changed.
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LayoutChanged {
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/// The project whose layout changed.
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project_id: ProjectId,
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},
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/// A remote host connection was established.
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RemoteConnected {
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/// The project on that remote.
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project_id: ProjectId,
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},
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/// Git state for a project changed.
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GitStateChanged {
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/// The project.
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project_id: ProjectId,
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},
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/// An orchestrator request (dropped under `.ideai/requests/`) was processed
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/// by IdeA on behalf of a requester agent (ARCHITECTURE §14.3). Relayed so the
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/// frontend can surface orchestration activity; the resulting cell/tab opens
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/// off the [`AgentLaunched`](Self::AgentLaunched) event for `spawn_agent`.
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OrchestratorRequestProcessed {
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/// Id of the requesting (orchestrator) agent — the request subdirectory.
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requester_id: String,
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/// The action that was processed (`spawn_agent`, `stop_agent`, …).
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action: String,
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/// Whether IdeA handled it successfully.
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ok: bool,
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/// Which entry door the request arrived through (file watcher vs MCP),
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/// tagged by the receiving adapter.
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source: OrchestrationSource,
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},
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/// A memory note was created or updated (`.md` written, index upserted).
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MemorySaved {
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/// The saved note's slug.
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slug: MemorySlug,
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},
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/// A memory note was deleted.
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MemoryDeleted {
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/// The deleted note's slug.
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slug: MemorySlug,
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},
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/// The aggregated `MEMORY.md` index was rebuilt for a project.
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MemoryIndexRebuilt {
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/// The project whose index was rebuilt.
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project_id: ProjectId,
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},
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/// A project's memory grew past the recall budget while no embedder is
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/// configured (strategy `none`): the first moment a semantic embedder would
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/// help (ARCHITECTURE §14.5.5, LOT C3). Published **at most once per session per
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/// project** (and never again once the user chose "ne plus demander"); the
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/// frontend surfaces a one-time, dismissible suggestion. Carries the detected
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/// local environment and the compiled-in capabilities so the UI never proposes
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/// a strategy this binary cannot run.
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EmbedderSuggested {
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/// The project whose memory crossed the budget.
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project_id: ProjectId,
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/// Whether an Ollama-style local embedding server was detected (best-effort).
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ollama_detected: bool,
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/// Ids of the recommended ONNX models already present in the local cache.
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onnx_cached: Vec<String>,
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/// Whether the HTTP capability (`localServer`/`api`) is compiled in.
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vector_http_enabled: bool,
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/// Whether the in-process ONNX capability (`localOnnx`) is compiled in.
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vector_onnx_enabled: bool,
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},
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/// A delegation is ready to be injected into the agent's **native terminal**
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/// (ARCHITECTURE §20.2/§20.3). Published when a turn *starts* (Idle→Busy); the
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/// backend stays the authority of the FIFO/busy state and **no longer writes the
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/// turn into the PTY** — the frontend cell runs the write-portal handshake and
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/// writes `text` + `submit_sequence` through the single PTY writer (the front).
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/// Discrete, low-frequency (one per delegation). Relayed to the front as
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/// `delegationReady` like every other [`DomainEvent`].
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DelegationReady {
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/// The target agent whose terminal will receive the delegation.
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agent_id: AgentId,
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/// The mailbox ticket correlating this turn (acked back via
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/// `delegation_delivered`); the requester's `ask` is woken by `idea_reply`.
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ticket: TicketId,
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/// The task text to inject (written without a trailing `\n` by the portal).
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text: String,
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/// Target profile's submit sequence (the cell applies it after the text).
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/// `None` ⇒ the front applies its default (`"\r"`); never hard-coded in the
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/// domain.
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submit_sequence: Option<String>,
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/// Target profile's submit delay in ms. `None` ⇒ front default (~60 ms).
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submit_delay_ms: Option<u32>,
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},
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/// Un agent vient d'entrer en **limite de session/débit** (ARCHITECTURE §21).
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/// Publié quand le service de limite enregistre une nouvelle `SessionLimit` (niveau
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/// 1 structuré ou niveau 2 motif). Balise discrète, basse fréquence, relayée au
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/// front pour afficher le badge « limité jusqu'à HH:MM ». Model-agnostique : ne
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/// porte que le fait neutre « limité, reset à T (peut-être) ».
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AgentRateLimited {
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/// L'agent entré en limite.
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agent_id: AgentId,
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/// Instant de reset en **époche-millisecondes**. `None` ⇒ heure inconnue
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/// (pas de reprise auto, filet humain).
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resets_at_ms: Option<i64>,
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},
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/// Une **reprise automatique** a été armée pour un agent limité (ARCHITECTURE §21).
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/// Publié après que le service a calculé le plan ([`crate::session_limit::plan_resume`])
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/// et armé le `Scheduler`. Relayé au front pour afficher le compte à rebours + le
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/// bouton « Annuler la reprise » (fenêtre annulable).
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AgentResumeScheduled {
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/// L'agent dont la reprise est programmée.
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agent_id: AgentId,
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/// Échéance du réveil en **époche-millisecondes**.
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fire_at_ms: i64,
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},
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/// La **reprise automatique** d'un agent a été **annulée** (ARCHITECTURE §21) :
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/// l'utilisateur a cliqué « Annuler la reprise » dans la fenêtre annulable. Relayé
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/// au front pour retirer le compte à rebours.
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AgentResumeCancelled {
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/// L'agent dont la reprise a été annulée.
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agent_id: AgentId,
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},
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/// Un agent a effectivement été **relancé** après une limite (ARCHITECTURE §21) :
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/// le réveil a tiré (ou reprise immédiate), l'agent a redémarré via
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/// [`crate::ports::SessionPlan::Resume`] avec un prompt de reprise court. Relayé au
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/// front pour effacer l'état « limité ».
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AgentResumed {
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/// L'agent relancé.
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agent_id: AgentId,
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},
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/// **Filet humain (niveau 3)** : une limite de session est **suspectée** sans
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/// qu'aucune heure de reset fiable ne soit connue (ARCHITECTURE §21.1 niveau 3) —
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/// typiquement un agent passé `Stalled` (lot 2) sans `SessionLimit` connue. IdeA ne
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/// reprend **jamais** à l'aveugle : ce signal demande au front de **solliciter
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/// l'utilisateur** (« limite détectée mais heure inconnue — reprendre à ? »).
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AgentRateLimitSuspected {
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/// L'agent dont la limite est suspectée.
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agent_id: AgentId,
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/// Instant de reset en **époche-millisecondes** si une estimation existe,
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/// sinon `None` (l'utilisateur fournira l'heure).
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resets_at_ms: Option<i64>,
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},
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/// The project's **orchestrator designation** changed (cadrage « orchestrateur
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/// du projet », T1). Emitted when an agent is designated (radio selection) or the
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/// designation is cleared back to the default (e.g. the designated agent was
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/// deleted — lazy succession to the oldest agent). Relayed to the front so the UI
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/// can move the radio / refresh the orchestrator badge. Model-agnostic: carries
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/// only the neutral fact « who orchestrates now ».
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OrchestratorChanged {
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/// The project whose designation changed.
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project_id: ProjectId,
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/// The newly designated orchestrator agent, or `None` for the default
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/// (the oldest agent orchestrates).
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orchestrator: Option<AgentId>,
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},
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/// Raw PTY output (usually routed to a dedicated channel, not this bus).
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PtyOutput {
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/// The session.
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session_id: SessionId,
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/// Output bytes.
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bytes: Vec<u8>,
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},
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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fn agent(n: u128) -> AgentId {
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AgentId::from_uuid(uuid::Uuid::from_u128(n))
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}
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// -- §21 : constructibilité + égalité PartialEq des 5 variantes --------------
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#[test]
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fn agent_rate_limited_constructs_and_compares() {
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let ev = DomainEvent::AgentRateLimited {
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agent_id: agent(1),
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resets_at_ms: Some(1_700_000_000_000),
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};
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assert_eq!(
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ev,
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DomainEvent::AgentRateLimited {
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agent_id: agent(1),
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resets_at_ms: Some(1_700_000_000_000),
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}
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);
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// Une heure différente ⇒ inégaux.
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assert_ne!(
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ev,
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DomainEvent::AgentRateLimited {
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agent_id: agent(1),
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resets_at_ms: None,
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}
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);
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}
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#[test]
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fn agent_resume_scheduled_constructs_and_compares() {
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let ev = DomainEvent::AgentResumeScheduled {
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agent_id: agent(2),
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fire_at_ms: 1_700_000_000_000,
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};
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assert_eq!(
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ev,
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DomainEvent::AgentResumeScheduled {
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agent_id: agent(2),
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fire_at_ms: 1_700_000_000_000,
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}
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);
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assert_ne!(
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ev,
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DomainEvent::AgentResumeScheduled {
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agent_id: agent(2),
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fire_at_ms: 0,
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}
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);
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}
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#[test]
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fn agent_resume_cancelled_constructs_and_compares() {
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let ev = DomainEvent::AgentResumeCancelled { agent_id: agent(3) };
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assert_eq!(ev, DomainEvent::AgentResumeCancelled { agent_id: agent(3) });
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assert_ne!(ev, DomainEvent::AgentResumeCancelled { agent_id: agent(4) });
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}
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#[test]
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fn agent_resumed_constructs_and_compares() {
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let ev = DomainEvent::AgentResumed { agent_id: agent(5) };
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assert_eq!(ev, DomainEvent::AgentResumed { agent_id: agent(5) });
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assert_ne!(ev, DomainEvent::AgentResumed { agent_id: agent(6) });
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}
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#[test]
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fn agent_rate_limit_suspected_constructs_and_compares() {
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let ev = DomainEvent::AgentRateLimitSuspected {
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agent_id: agent(7),
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resets_at_ms: None,
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};
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assert_eq!(
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ev,
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DomainEvent::AgentRateLimitSuspected {
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agent_id: agent(7),
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resets_at_ms: None,
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}
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);
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assert_ne!(
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ev,
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DomainEvent::AgentRateLimitSuspected {
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agent_id: agent(7),
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resets_at_ms: Some(42),
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}
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);
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}
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#[test]
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fn orchestrator_changed_constructs_and_compares() {
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let project = ProjectId::from_uuid(uuid::Uuid::from_u128(100));
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let ev = DomainEvent::OrchestratorChanged {
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project_id: project,
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orchestrator: Some(agent(1)),
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};
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assert_eq!(
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ev,
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DomainEvent::OrchestratorChanged {
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project_id: project,
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orchestrator: Some(agent(1)),
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}
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);
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// Clearing to the default (None) is a distinct event.
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assert_ne!(
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ev,
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DomainEvent::OrchestratorChanged {
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project_id: project,
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orchestrator: None,
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}
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);
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}
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#[test]
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fn distinct_session_limit_variants_are_not_equal() {
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// Les variantes ne se confondent pas entre elles malgré des champs proches.
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assert_ne!(
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DomainEvent::AgentResumeCancelled { agent_id: agent(8) },
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DomainEvent::AgentResumed { agent_id: agent(8) }
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);
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}
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}
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