Files
IdeA/crates/application/src/lib.rs
Blomios 67101ba607 fix(agent): rendre explicite le routage structuré vs PTY dans LaunchAgent (#33)
Un profil structuré rencontrant une factory de session non câblée retombait
silencieusement sur pty.spawn (fallthrough du `if let`), masquant une erreur de
configuration au lieu de la signaler.

Remplace ce fallthrough par une intention explicite :
- nouvel enum StructuredRoutingMode { HumanPtyFallback, RequireStructured } sur
  LaunchAgent, posé via le builder with_structured_routing_mode ;
- le `if let` devient un `match` explicite (agent/lifecycle.rs) ; en mode
  RequireStructured, un profil structuré sans factory câblée retourne
  AppError::Process("structured profile requires structured session factory")
  au lieu de tomber sur pty.spawn.

Composition root (app-tauri/src/state.rs) : launcher humain = HumanPtyFallback,
launcher orchestrateur = RequireStructured, wake background rebranché sur
orchestrator_launch_agent.

Tests : agent_lifecycle.rs (4 branches de routage) + non-régression
agent_wake/structured_launch_d3. Crate application verte.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-14 19:08:23 +02:00

179 lines
9.6 KiB
Rust

//! # IdeA — Application layer
//!
//! Orchestrates **use cases** by talking **only to the domain ports** (traits),
//! never to concrete adapters (ARCHITECTURE §1.1, §6). Every use case is a
//! struct carrying its ports as `Arc<dyn Port>` and exposing
//! `execute(input) -> Result<output, AppError>`.
//!
//! This crate depends on `domain` only. The composition root (`app-tauri`) is
//! the single place that constructs concrete adapters and injects them here.
#![forbid(unsafe_code)]
#![warn(missing_docs)]
pub mod agent;
pub mod background;
pub mod conversation;
pub mod diag;
pub mod embedder;
pub mod error;
pub mod git;
pub mod health;
pub mod issues;
pub mod layout;
pub mod memory;
pub mod model_server;
pub mod orchestrator;
pub mod permission;
pub mod project;
pub mod remote;
pub mod skill;
pub mod sprints;
pub mod template;
pub mod terminal;
pub mod ticket_assistant;
pub mod window;
pub mod workstate;
pub use agent::{
drain_reply_stream_with_readiness, drain_with_readiness,
drain_with_readiness_and_announcements, drain_with_readiness_outcome, reference_profile_id,
reference_profiles, selectable_reference_profiles, send_blocking, AgentResumer,
AnnouncementPublisher, ChangeAgentProfile, ChangeAgentProfileInput, ChangeAgentProfileOutput,
CloneOpenCodeProfileFromSeed, CloneOpenCodeProfileFromSeedInput,
CloneOpenCodeProfileFromSeedOutput, ConfigureProfiles, ConfigureProfilesInput,
ConfigureProfilesOutput, CreateAgentFromScratch, CreateAgentInput, CreateAgentOutput,
DeleteAgent, DeleteAgentInput, DeleteProfile, DeleteProfileInput, DetectProfiles,
DetectProfilesInput, DetectProfilesOutput, FirstRunState, FirstRunStateOutput, HandoffProvider,
InjectedLiveRow, InspectConversation, InspectConversationInput, InspectConversationOutput,
LaunchAgent, LaunchAgentInput, LaunchAgentOutput, ListAgents, ListAgentsInput,
ListAgentsOutput, ListProfiles, ListProfilesOutput, ListResumableAgents,
ListResumableAgentsInput, ListResumableAgentsOutput, LiveStateLeanProvider, McpRuntime,
PermissionProjectorRegistry, ProfileAvailability, ProviderSessionProvider, ReadAgentContext,
ReadAgentContextInput, ReadAgentContextOutput, ReferenceProfiles, ReferenceProfilesOutput,
ResumableAgent, SaveProfile, SaveProfileInput, SaveProfileOutput, SessionLimitService,
StructuredRoutingMode, StructuredSessionDescriptor, TurnOutcome, UpdateAgentContext,
UpdateAgentContextInput, AGENT_MEMORY_RECALL_BUDGET, CODEX_SUBMIT_DELAY_MS,
LIVE_STATE_INJECT_MAX, RESUME_PROMPT,
};
pub use background::{
BackgroundCommandArchive, CancelBackgroundTask, CancelBackgroundTaskOutput,
RetryBackgroundTask, SpawnBackgroundCommand, SpawnBackgroundCommandInput,
SpawnBackgroundCommandOutput,
};
pub use conversation::{
ConversationArchiveProvider, ReadConversationPage, ReadConversationPageInput, RecordTurn,
RotateConversationLog, RotateConversationLogInput, TurnPage, TurnSource, TurnView,
};
pub use embedder::{
CheckEmbedderSuggestion, CheckEmbedderSuggestionInput, CheckEmbedderSuggestionOutput,
DeleteEmbedderProfile, DeleteEmbedderProfileInput, DescribeEmbedderEngines, DismissChoice,
DismissEmbedderSuggestion, DismissEmbedderSuggestionInput, EmbedderEnginesView,
ListEmbedderProfiles, ListEmbedderProfilesOutput, OnnxModelView, SaveEmbedderProfile,
SaveEmbedderProfileInput, SaveEmbedderProfileOutput, SuggestedThisSession,
};
pub use error::AppError;
pub use git::{
GitBranches, GitBranchesInput, GitBranchesOutput, GitCheckout, GitCheckoutInput, GitCommit,
GitCommitInput, GitCommitOutput, GitGraph, GitGraphInput, GitGraphOutput, GitInit,
GitInitInput, GitLog, GitLogInput, GitLogOutput, GitStage, GitStagePathInput, GitStatus,
GitStatusInput, GitStatusOutput, GitUnstage,
};
pub use health::{HealthInput, HealthReport, HealthUseCase};
pub use issues::{
AssignIssueAgent, AssignIssueAgentInput, AssignIssueAgentOutput, CreateIssue, CreateIssueInput,
CreateIssueOutput, DeleteIssue, DeleteIssueInput, DeleteIssueOutput, LinkIssues,
LinkIssuesInput, LinkIssuesOutput, ListIssues, ListIssuesInput, ListIssuesOutput, ReadIssue,
ReadIssueCarnet, ReadIssueCarnetInput, ReadIssueCarnetOutput, ReadIssueInput, ReadIssueOutput,
UnlinkIssues, UnlinkIssuesInput, UpdateIssue, UpdateIssueCarnet, UpdateIssueCarnetInput,
UpdateIssueCarnetOutput, UpdateIssueInput, UpdateIssueOutput,
};
pub use layout::{
CreateLayout, CreateLayoutInput, CreateLayoutOutput, DeleteLayout, DeleteLayoutInput,
DeleteLayoutOutput, LayoutInfo, LayoutKind, LayoutOperation, LayoutsDoc, ListLayouts,
ListLayoutsInput, ListLayoutsOutput, LoadLayout, LoadLayoutInput, LoadLayoutOutput,
MutateLayout, MutateLayoutInput, MutateLayoutOutput, NamedLayout, ReconcileLayouts,
ReconcileLayoutsInput, ReconcileLayoutsOutput, RenameLayout, RenameLayoutInput,
SetActiveLayout, SetActiveLayoutInput, SetActiveLayoutOutput, SnapshotRunningAgents,
SnapshotRunningAgentsInput, SnapshotRunningAgentsOutput, LAYOUTS_FILE,
};
pub use memory::{
CreateMemory, CreateMemoryInput, CreateMemoryOutput, DeleteMemory, DeleteMemoryInput,
GetMemory, GetMemoryInput, GetMemoryOutput, HarvestMemoryFromTurn, ListMemories,
ListMemoriesInput, ListMemoriesOutput, MemoryHarvestOutcome, ReadMemoryIndex,
ReadMemoryIndexInput, ReadMemoryIndexOutput, RecallMemory, RecallMemoryInput,
RecallMemoryOutput, ResolveMemoryLinks, ResolveMemoryLinksInput, ResolveMemoryLinksOutput,
UpdateMemory, UpdateMemoryInput, UpdateMemoryOutput,
};
pub use model_server::{
model_server_error_code, DeleteModelServer, DeleteModelServerInput, EnsureLocalModelServer,
EnsureLocalModelServerInput, EnsureLocalModelServerOutput, ListModelServers,
ListModelServersOutput, ReadinessPolicy as ModelServerReadinessPolicy, SaveModelServer,
SaveModelServerInput, SaveModelServerOutput,
};
pub use orchestrator::{
resolve_rendezvous_ceiling, resolve_rendezvous_window, run_inactivity_watchdog,
AgentWakeService, AskLivenessProbe, ContextGuardUseCases, LiveStateProvider,
LiveStateReadProvider, McpRuntimeProvider, OrchestratorOutcome, OrchestratorService,
ProposeContext, ReadContext, ReadMemory, RecordTurnProvider, WakeSessionProvider,
WatchdogOutcome, WriteMemory, DEFAULT_RENDEZVOUS_CEILING, DEFAULT_RENDEZVOUS_WINDOW,
};
pub use permission::{
GetProjectPermissions, GetProjectPermissionsInput, GetProjectPermissionsOutput,
ResolveAgentPermissions, ResolveAgentPermissionsInput, ResolveAgentPermissionsOutput,
UpdateAgentPermissions, UpdateAgentPermissionsInput, UpdateProjectPermissions,
UpdateProjectPermissionsInput,
};
pub use project::{
CloseProject, CloseProjectInput, CloseProjectOutput, CloseTab, CloseTabInput, CreateProject,
CreateProjectInput, CreateProjectOutput, ListProjects, ListProjectsOutput, OpenProject,
OpenProjectInput, OpenProjectOutput, ProjectMeta, ReadProjectContext, ReadProjectContextInput,
ReadProjectContextOutput, UpdateProjectContext, UpdateProjectContextInput,
PROJECT_CONTEXT_FILE,
};
pub use remote::{ConnectRemote, ConnectRemoteInput, ConnectRemoteOutput};
pub use skill::{
AssignSkillToAgent, AssignSkillToAgentInput, CreateSkill, CreateSkillInput, CreateSkillOutput,
DeleteSkill, DeleteSkillInput, ListSkills, ListSkillsInput, ListSkillsOutput, ReadSkill,
ReadSkillInput, UnassignSkillFromAgent, UnassignSkillFromAgentInput, UpdateSkill,
UpdateSkillInput, UpdateSkillOutput,
};
pub use sprints::{
normalized_reorder, AssignTicketToSprint, AssignTicketToSprintInput,
AssignTicketToSprintOutput, CreateSprint, CreateSprintInput, CreateSprintOutput, DeleteSprint,
DeleteSprintInput, ListSprints, ListSprintsInput, ListSprintsOutput, RenameSprint,
RenameSprintInput, ReorderSprints, ReorderSprintsInput, ReorderSprintsOutput, SprintListEntry,
SprintOutput, UnassignTicketFromSprint, UnassignTicketFromSprintInput,
};
pub use template::{
AgentDrift, CreateAgentFromTemplate, CreateAgentFromTemplateInput,
CreateAgentFromTemplateOutput, CreateTemplate, CreateTemplateInput, CreateTemplateOutput,
DeleteTemplate, DeleteTemplateInput, DetectAgentDrift, DetectAgentDriftInput,
DetectAgentDriftOutput, ListTemplates, ListTemplatesOutput, SyncAgentWithTemplate,
SyncAgentWithTemplateInput, SyncAgentWithTemplateOutput, UpdateTemplate, UpdateTemplateInput,
UpdateTemplateOutput,
};
pub use terminal::{
CloseTerminal, CloseTerminalInput, CloseTerminalOutput, LiveAgentRegistry, LiveSessionKind,
LiveSessionSnapshot, LiveSessions, OpenTerminal, OpenTerminalInput, OpenTerminalOutput,
ResizeTerminal, ResizeTerminalInput, StructuredSessions, TerminalSessions, WriteToTerminal,
WriteToTerminalInput,
};
pub use ticket_assistant::{
CloseTicketAssistant, CloseTicketAssistantInput, OpenTicketAssistant, OpenTicketAssistantInput,
OpenTicketAssistantOutput,
};
pub use window::{
MoveTabToNewWindow, MoveTabToNewWindowInput, MoveTabToNewWindowOutput, RestoreOpenWindows,
RestoreOpenWindowsOutput, SnapshotOpenWindows, SnapshotOpenWindowsInput,
};
pub use workstate::{
AgentBackgroundTaskState, AgentTicketState, AgentWorkState, AttachLiveAgent,
AttachLiveAgentInput, AttachLiveAgentOutput, BackgroundTaskKindLabel, ConversationLogProvider,
ConversationPreviewStatus, ConversationTurnWorkPreview, ConversationWorkSummary,
GetLiveStateLean, GetProjectWorkState, GetProjectWorkStateInput, LeanLiveEntry, LeanLiveState,
LiveWorkSession, ProjectWorkState, ReconcileLiveState, ReconcileLiveStateInput, StopLiveAgent,
StopLiveAgentInput, StopLiveAgentOutput, TicketWorkSource, TicketWorkStatus, UpdateLiveState,
UpdateLiveStateInput, LIVE_STATE_MAX_ENTRIES, LIVE_STATE_TTL_MS,
};