Files
IdeaSDK/crates/application/src/agent/lifecycle.rs
Blomios 2433e173a1 feat(agent): backend hot-swap profil (A0+A1) + inventaire reprise session (B1) — L15
Cadrage Architecture §15 (figé) : « agent = entité à session persistante ».

- A0 (domaine) : Agent::with_profile, LayoutTree::leaf, event AgentProfileChanged
  (+ DTO miroir DomainEventDto camelCase).
- A1 (application) : use case ChangeAgentProfile — no-op si profil identique,
  mutation manifeste, nettoyage conversation_id/agent_was_running sur layouts
  persistés, swap à chaud (kill PTY + relance même cellule via composition de
  LaunchAgent), event AgentProfileChanged. Décision : repartir à neuf (on garde
  .md + mémoire, on jette l'historique de conversation).
- B1 (application) : use case ListResumableAgents (lecture seule) — inventaire des
  cellules was_running||conversation_id, resume_supported selon profil, best-effort.

Aucun nouveau port/adapter (composition de l'existant). Hexagonal strict.
Tests : domaine 11 + app-tauri dto + ChangeAgentProfile 9 + ListResumableAgents 8,
suite application complète verte (0 régression).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-09 09:55:44 +02:00

1469 lines
56 KiB
Rust

//! Agent lifecycle use cases (ARCHITECTURE §6, L6).
//!
//! These own the *project-agent* side (distinct from the profile side in
//! [`super::usecases`]): creating agents and their `.md` contexts under
//! `.ideai/`, listing/reading/updating them, and — the centrepiece —
//! [`LaunchAgent`], which resolves the agent's profile + context, applies the
//! profile's context-injection strategy, opens a PTY cell at the right `cwd` and
//! spawns the CLI.
//!
//! Every use case talks **only to ports** ([`AgentContextStore`], [`ProfileStore`],
//! [`AgentRuntime`], [`PtyPort`], [`FileSystem`], [`EventBus`]); none knows about
//! a concrete adapter or Tauri.
use std::sync::Arc;
use domain::ports::{
AgentContextStore, AgentRuntime, ContextInjectionPlan, EventBus, FileSystem, FsError,
IdGenerator, MemoryQuery, MemoryRecall, PreparedContext, ProfileStore, ProjectStore, PtyPort,
RemotePath, SessionPlan, SkillStore, SpawnSpec, StoreError,
};
use domain::{
Agent, AgentId, AgentManifest, AgentOrigin, AgentProfile, ContextInjection, DomainEvent,
ManifestEntry, MarkdownDoc, MemoryIndexEntry, MemoryType, NodeId, ProfileId, Project,
ProjectPath, PtySize, SessionKind, SessionStatus, Skill, TerminalSession,
};
use crate::error::AppError;
use crate::layout::{persist_doc, resolve_doc};
use crate::project::project_context_path;
use crate::terminal::TerminalSessions;
/// Directory (relative to `.ideai/`) under which agent contexts are written.
const AGENTS_SUBDIR: &str = "agents";
/// Token budget of the project-memory recall injected into the convention file at
/// agent activation (ARCHITECTURE §14.5.4). Bounds the number of index entries
/// (étage 1) handed to the agent. Internal and intentionally **not yet exposed in
/// config**: it may later become a per-project setting without changing the
/// contract.
pub const AGENT_MEMORY_RECALL_BUDGET: usize = 2_048;
// ---------------------------------------------------------------------------
// CreateAgentFromScratch
// ---------------------------------------------------------------------------
/// Input for [`CreateAgentFromScratch::execute`].
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct CreateAgentInput {
/// The project that owns the agent.
pub project: Project,
/// Display name of the agent.
pub name: String,
/// Runtime profile the agent launches with.
pub profile_id: ProfileId,
/// Initial `.md` content (empty when `None`).
pub initial_content: Option<String>,
}
/// Output of [`CreateAgentFromScratch::execute`].
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct CreateAgentOutput {
/// The freshly-created agent.
pub agent: Agent,
}
/// Creates a project agent from scratch: mints an id, derives a unique `.md`
/// path, records the manifest entry, then writes the (possibly empty) context.
pub struct CreateAgentFromScratch {
contexts: Arc<dyn AgentContextStore>,
ids: Arc<dyn domain::ports::IdGenerator>,
events: Arc<dyn EventBus>,
}
impl CreateAgentFromScratch {
/// Builds the use case from its injected ports.
#[must_use]
pub fn new(
contexts: Arc<dyn AgentContextStore>,
ids: Arc<dyn domain::ports::IdGenerator>,
events: Arc<dyn EventBus>,
) -> Self {
Self {
contexts,
ids,
events,
}
}
/// Executes creation.
///
/// Ordering matters: the manifest entry is persisted **before** the context
/// is written, because [`AgentContextStore::write_context`] resolves the
/// on-disk path from the manifest.
///
/// # Errors
/// - [`AppError::Invalid`] if the name is empty or the manifest would become
/// inconsistent,
/// - [`AppError::Store`] on persistence failure.
pub async fn execute(&self, input: CreateAgentInput) -> Result<CreateAgentOutput, AppError> {
let manifest = self.contexts.load_manifest(&input.project).await?;
let id = AgentId::from_uuid(self.ids.new_uuid());
let md_path = unique_md_path(&input.name, &manifest);
let agent = Agent::new(
id,
input.name,
md_path,
input.profile_id,
AgentOrigin::Scratch,
false,
)
.map_err(|e| AppError::Invalid(e.to_string()))?;
// Append the entry and re-validate the whole manifest (unique md_paths).
let mut entries = manifest.entries;
entries.push(ManifestEntry::from_agent(&agent));
let manifest = AgentManifest::new(manifest.version, entries)
.map_err(|e| AppError::Invalid(e.to_string()))?;
self.contexts
.save_manifest(&input.project, &manifest)
.await?;
// Now the path resolves: write the initial context.
let md = MarkdownDoc::new(input.initial_content.unwrap_or_default());
self.contexts
.write_context(&input.project, &agent.id, &md)
.await?;
self.events.publish(DomainEvent::LayoutChanged {
project_id: input.project.id,
});
Ok(CreateAgentOutput { agent })
}
}
// ---------------------------------------------------------------------------
// ListAgents
// ---------------------------------------------------------------------------
/// Input for [`ListAgents::execute`].
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct ListAgentsInput {
/// The project whose agents to list.
pub project: Project,
}
/// Output of [`ListAgents::execute`].
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct ListAgentsOutput {
/// The project's agents (reconstructed from the manifest).
pub agents: Vec<Agent>,
}
/// Lists a project's agents by reconstructing them from the manifest entries.
pub struct ListAgents {
contexts: Arc<dyn AgentContextStore>,
}
impl ListAgents {
/// Builds the use case from the [`AgentContextStore`] port.
#[must_use]
pub fn new(contexts: Arc<dyn AgentContextStore>) -> Self {
Self { contexts }
}
/// Loads the manifest and folds each entry back into an [`Agent`].
///
/// # Errors
/// - [`AppError::Store`] on persistence failure,
/// - [`AppError::Invalid`] if a persisted entry violates an agent invariant.
pub async fn execute(&self, input: ListAgentsInput) -> Result<ListAgentsOutput, AppError> {
let manifest = self.contexts.load_manifest(&input.project).await?;
let agents = manifest
.entries
.iter()
.map(|e| {
e.to_agent()
.map_err(|err| AppError::Invalid(err.to_string()))
})
.collect::<Result<Vec<_>, _>>()?;
Ok(ListAgentsOutput { agents })
}
}
// ---------------------------------------------------------------------------
// ReadAgentContext / UpdateAgentContext
// ---------------------------------------------------------------------------
/// Input for [`ReadAgentContext::execute`].
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct ReadAgentContextInput {
/// The owning project.
pub project: Project,
/// The agent whose `.md` to read.
pub agent_id: AgentId,
}
/// Output of [`ReadAgentContext::execute`].
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct ReadAgentContextOutput {
/// The agent's Markdown context.
pub content: MarkdownDoc,
}
/// Reads an agent's `.md` context.
pub struct ReadAgentContext {
contexts: Arc<dyn AgentContextStore>,
}
impl ReadAgentContext {
/// Builds the use case.
#[must_use]
pub fn new(contexts: Arc<dyn AgentContextStore>) -> Self {
Self { contexts }
}
/// Reads the context.
///
/// # Errors
/// - [`AppError::NotFound`] if the agent (or its `.md`) is unknown,
/// - [`AppError::Store`] on persistence failure.
pub async fn execute(
&self,
input: ReadAgentContextInput,
) -> Result<ReadAgentContextOutput, AppError> {
let content = self
.contexts
.read_context(&input.project, &input.agent_id)
.await?;
Ok(ReadAgentContextOutput { content })
}
}
/// Input for [`UpdateAgentContext::execute`].
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct UpdateAgentContextInput {
/// The owning project.
pub project: Project,
/// The agent whose `.md` to overwrite.
pub agent_id: AgentId,
/// New Markdown content.
pub content: String,
}
/// Overwrites an agent's `.md` context.
pub struct UpdateAgentContext {
contexts: Arc<dyn AgentContextStore>,
}
impl UpdateAgentContext {
/// Builds the use case.
#[must_use]
pub fn new(contexts: Arc<dyn AgentContextStore>) -> Self {
Self { contexts }
}
/// Writes the new context.
///
/// # Errors
/// - [`AppError::NotFound`] if the agent is unknown,
/// - [`AppError::Store`] on persistence failure.
pub async fn execute(&self, input: UpdateAgentContextInput) -> Result<(), AppError> {
let md = MarkdownDoc::new(input.content);
self.contexts
.write_context(&input.project, &input.agent_id, &md)
.await?;
Ok(())
}
}
// ---------------------------------------------------------------------------
// ChangeAgentProfile
// ---------------------------------------------------------------------------
/// Input for [`ChangeAgentProfile::execute`].
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct ChangeAgentProfileInput {
/// The owning project.
pub project: Project,
/// The agent whose runtime profile to hot-swap.
pub agent_id: AgentId,
/// The new runtime profile.
pub profile_id: ProfileId,
/// Terminal height in rows for a possible hot relaunch.
pub rows: u16,
/// Terminal width in columns for a possible hot relaunch.
pub cols: u16,
}
/// Output of [`ChangeAgentProfile::execute`].
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct ChangeAgentProfileOutput {
/// The mutated agent (now carrying the new profile).
pub agent: Agent,
/// The freshly relaunched session, when a live session was hot-swapped.
pub relaunched: Option<TerminalSession>,
}
/// Hot-swaps an existing agent's runtime profile (ARCHITECTURE §15.1).
///
/// **Single Responsibility**: mutate the profile in the manifest, clear the now
/// foreign conversation id on every persisted layout cell hosting the agent, and
/// — if the agent is live — kill its PTY and re-sequence the session in the same
/// cell with the new engine. The relaunch is **composed**, not duplicated: this
/// use case *calls* [`LaunchAgent::execute`] rather than re-implementing the spawn.
///
/// Ports consumed (ISP — only what is needed): [`AgentContextStore`] (manifest),
/// [`ProfileStore`] (validate the target profile), [`ProjectStore`] +
/// [`FileSystem`] (clean the conversation id on persisted layouts, exactly like
/// [`crate::layout::SnapshotRunningAgents`]), [`TerminalSessions`] + [`PtyPort`]
/// (detect/kill a live session), an [`Arc<LaunchAgent>`] for the hot relaunch, and
/// [`EventBus`] to publish.
pub struct ChangeAgentProfile {
contexts: Arc<dyn AgentContextStore>,
profiles: Arc<dyn ProfileStore>,
projects: Arc<dyn ProjectStore>,
fs: Arc<dyn FileSystem>,
sessions: Arc<TerminalSessions>,
pty: Arc<dyn PtyPort>,
launch: Arc<LaunchAgent>,
events: Arc<dyn EventBus>,
}
impl ChangeAgentProfile {
/// Builds the use case from its injected ports (and the composed launcher).
#[must_use]
#[allow(clippy::too_many_arguments)]
pub fn new(
contexts: Arc<dyn AgentContextStore>,
profiles: Arc<dyn ProfileStore>,
projects: Arc<dyn ProjectStore>,
fs: Arc<dyn FileSystem>,
sessions: Arc<TerminalSessions>,
pty: Arc<dyn PtyPort>,
launch: Arc<LaunchAgent>,
events: Arc<dyn EventBus>,
) -> Self {
Self {
contexts,
profiles,
projects,
fs,
sessions,
pty,
launch,
events,
}
}
/// Executes the hot-swap, following the 7-step algorithm of §15.1.
///
/// # Errors
/// - [`AppError::NotFound`] if the agent or the target profile is unknown,
/// - [`AppError::Invalid`] on a manifest/layout invariant violation,
/// - [`AppError::Store`] / [`AppError::FileSystem`] / [`AppError::Process`] on
/// the respective port failures (manifest, layouts, PTY kill, relaunch).
pub async fn execute(
&self,
input: ChangeAgentProfileInput,
) -> Result<ChangeAgentProfileOutput, AppError> {
// 1. Load the manifest and resolve the agent's entry (NotFound otherwise).
let manifest = self.contexts.load_manifest(&input.project).await?;
let entry = manifest
.entries
.iter()
.find(|e| e.agent_id == input.agent_id)
.ok_or_else(|| AppError::NotFound(format!("agent {}", input.agent_id)))?;
// 2. Same profile ⇒ no-op: return the agent unchanged, no kill/relaunch,
// no event.
if entry.profile_id == input.profile_id {
let agent = entry
.to_agent()
.map_err(|e| AppError::Invalid(e.to_string()))?;
return Ok(ChangeAgentProfileOutput {
agent,
relaunched: None,
});
}
// 3. Validate that the target profile is a known one (ProfileStore.list).
let known = self
.profiles
.list()
.await?
.into_iter()
.any(|p| p.id == input.profile_id);
if !known {
return Err(AppError::NotFound(format!("profile {}", input.profile_id)));
}
// 4. Mutate the entry (new profile), re-validate (to_agent + manifest)
// and persist.
let mut entries = manifest.entries;
let mut mutated_agent = None;
for e in &mut entries {
if e.agent_id == input.agent_id {
e.profile_id = input.profile_id;
let agent = e
.to_agent()
.map_err(|err| AppError::Invalid(err.to_string()))?;
mutated_agent = Some(agent);
}
}
let agent = mutated_agent
.ok_or_else(|| AppError::NotFound(format!("agent {}", input.agent_id)))?;
let manifest = AgentManifest::new(manifest.version, entries)
.map_err(|e| AppError::Invalid(e.to_string()))?;
self.contexts
.save_manifest(&input.project, &manifest)
.await?;
// 5. Clean the conversation on every persisted layout: for each leaf
// hosting this agent, drop the (now foreign) conversation id and reset
// the running flag. Mirrors `SnapshotRunningAgents`:
// resolve_doc → walk agent_leaves → mutate → persist_doc (if changed).
self.clean_conversation(&input.project, &input.agent_id)
.await?;
// 6. A live session? Kill its PTY then relaunch in the same cell with the
// new profile and a discarded conversation id.
let relaunched = self.relaunch_if_live(&input).await?;
// 7. Publish the profile change and return.
self.events.publish(DomainEvent::AgentProfileChanged {
agent_id: input.agent_id,
profile_id: input.profile_id,
});
Ok(ChangeAgentProfileOutput { agent, relaunched })
}
/// Clears the conversation id and resets the running flag on every persisted
/// layout leaf hosting `agent_id` (step 5). Persists only when something
/// actually changed (a project with no such leaf is a no-op write).
async fn clean_conversation(
&self,
project: &Project,
agent_id: &AgentId,
) -> Result<(), AppError> {
let project = self.projects.load_project(project.id).await?;
let mut doc = resolve_doc(self.fs.as_ref(), &project).await?;
let mut changed = false;
for named in &mut doc.layouts {
for (leaf_id, leaf_agent) in named.tree.agent_leaves() {
if &leaf_agent != agent_id {
continue;
}
// Pure ops — only NodeNotFound is possible, which cannot happen
// since `leaf_id` came from this very tree.
named.tree = named
.tree
.set_cell_conversation(leaf_id, None)
.map_err(|e| AppError::Invalid(e.to_string()))?;
named.tree = named
.tree
.set_agent_running(leaf_id, false)
.map_err(|e| AppError::Invalid(e.to_string()))?;
changed = true;
}
}
if changed {
persist_doc(self.fs.as_ref(), &project, &doc).await?;
}
Ok(())
}
/// Kills the agent's live PTY (if any) and relaunches it in the same cell with
/// the new profile (step 6), composing [`LaunchAgent::execute`]. Returns the
/// relaunched session, or `None` when the agent had no live session.
async fn relaunch_if_live(
&self,
input: &ChangeAgentProfileInput,
) -> Result<Option<TerminalSession>, AppError> {
let Some(session_id) = self.sessions.session_for_agent(&input.agent_id) else {
return Ok(None);
};
// The hosting cell of the live session — the relaunch reopens here.
let node_id = self.sessions.node_for_agent(&input.agent_id);
// Kill the PTY: remove from the registry first (so the relaunch's
// one-live-session-per-agent guard sees no live session), then kill the
// process.
if let Some(handle) = self.sessions.remove(&session_id) {
self.pty.kill(&handle).await?;
}
let output = self
.launch
.execute(LaunchAgentInput {
project: input.project.clone(),
agent_id: input.agent_id,
rows: input.rows,
cols: input.cols,
node_id,
// Conversation id discarded: the previous one belonged to the old
// engine; the new profile starts (or assigns) a fresh one.
conversation_id: None,
})
.await?;
Ok(Some(output.session))
}
}
// ---------------------------------------------------------------------------
// DeleteAgent
// ---------------------------------------------------------------------------
/// Input for [`DeleteAgent::execute`].
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct DeleteAgentInput {
/// The owning project.
pub project: Project,
/// The agent to remove.
pub agent_id: AgentId,
}
/// Removes an agent from the project manifest.
///
/// The orphaned `.md` file is left on disk: the [`FileSystem`] port exposes no
/// delete, and keeping the file is the safe default (the user may want to recover
/// the context). Re-creating an agent with the same name reuses a fresh path.
pub struct DeleteAgent {
contexts: Arc<dyn AgentContextStore>,
events: Arc<dyn EventBus>,
}
impl DeleteAgent {
/// Builds the use case.
#[must_use]
pub fn new(contexts: Arc<dyn AgentContextStore>, events: Arc<dyn EventBus>) -> Self {
Self { contexts, events }
}
/// Drops the manifest entry for the agent.
///
/// # Errors
/// - [`AppError::NotFound`] if the agent is not in the manifest,
/// - [`AppError::Store`] on persistence failure.
pub async fn execute(&self, input: DeleteAgentInput) -> Result<(), AppError> {
let manifest = self.contexts.load_manifest(&input.project).await?;
let before = manifest.entries.len();
let entries: Vec<ManifestEntry> = manifest
.entries
.into_iter()
.filter(|e| e.agent_id != input.agent_id)
.collect();
if entries.len() == before {
return Err(AppError::NotFound(format!("agent {}", input.agent_id)));
}
let manifest = AgentManifest::new(manifest.version, entries)
.map_err(|e| AppError::Invalid(e.to_string()))?;
self.contexts
.save_manifest(&input.project, &manifest)
.await?;
self.events.publish(DomainEvent::LayoutChanged {
project_id: input.project.id,
});
Ok(())
}
}
// ---------------------------------------------------------------------------
// LaunchAgent
// ---------------------------------------------------------------------------
/// Input for [`LaunchAgent::execute`].
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct LaunchAgentInput {
/// The owning project.
pub project: Project,
/// The agent to launch.
pub agent_id: AgentId,
/// Initial terminal height in rows.
pub rows: u16,
/// Initial terminal width in columns.
pub cols: u16,
/// The layout leaf hosting the session (a fresh node when `None`).
pub node_id: Option<NodeId>,
/// The persistent CLI conversation id currently recorded on the hosting cell,
/// if any. `Some` means a previous conversation exists and the launch should
/// **resume** it; `None` means a fresh cell (the launch may *assign* a new id
/// when the profile supports it). The caller (which owns the layout) reads this
/// from the leaf's [`domain::layout::LeafCell::conversation_id`].
pub conversation_id: Option<String>,
}
/// Output of [`LaunchAgent::execute`].
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct LaunchAgentOutput {
/// The created agent terminal session.
pub session: TerminalSession,
/// The conversation id **assigned** by this launch, when the profile supports
/// session assignment and the cell had none yet. The caller persists it on the
/// hosting leaf (via the layout flow, e.g. `set_cell_conversation`) so the next
/// open resumes instead of re-assigning. `None` when nothing new was assigned
/// (resume of an existing id, degraded mode, or a profile without a session
/// block) — the caller has nothing to persist.
pub assigned_conversation_id: Option<String>,
}
/// Launches an agent: resolve profile + context, prepare the invocation, apply
/// the context-injection plan, open a PTY at the resolved `cwd`, spawn the CLI.
///
/// This is the orchestrating use case of L6 and therefore consumes several ports
/// — each only for the slice it needs (Interface Segregation): the context store
/// (agent `.md` + manifest), the profile store (resolve the runtime), the runtime
/// (build the [`SpawnSpec`]), the filesystem (materialise a `conventionFile`
/// context), and the PTY (spawn + optional stdin injection).
pub struct LaunchAgent {
contexts: Arc<dyn AgentContextStore>,
profiles: Arc<dyn ProfileStore>,
runtime: Arc<dyn AgentRuntime>,
fs: Arc<dyn FileSystem>,
pty: Arc<dyn PtyPort>,
skills: Arc<dyn SkillStore>,
sessions: Arc<TerminalSessions>,
events: Arc<dyn EventBus>,
ids: Arc<dyn IdGenerator>,
/// Bounded recall of the project's memory index, injected into the convention
/// file at activation (ARCHITECTURE §14.5.4). Best-effort by contract: an absent
/// or empty memory yields an empty list, never blocking a launch.
recall: Arc<dyn MemoryRecall>,
/// Optional contextual embedder-suggestion check (LOT C3, §14.5.5), run
/// best-effort right after the memory recall at activation — the moment an agent
/// reads the project memory. `None` keeps the launcher independent of it (legacy
/// wiring / tests). A failure here never affects the launch.
embedder_suggestion: Option<Arc<crate::embedder::CheckEmbedderSuggestion>>,
}
impl LaunchAgent {
/// Builds the use case from its injected ports.
#[must_use]
#[allow(clippy::too_many_arguments)]
pub fn new(
contexts: Arc<dyn AgentContextStore>,
profiles: Arc<dyn ProfileStore>,
runtime: Arc<dyn AgentRuntime>,
fs: Arc<dyn FileSystem>,
pty: Arc<dyn PtyPort>,
skills: Arc<dyn SkillStore>,
sessions: Arc<TerminalSessions>,
events: Arc<dyn EventBus>,
ids: Arc<dyn IdGenerator>,
recall: Arc<dyn MemoryRecall>,
embedder_suggestion: Option<Arc<crate::embedder::CheckEmbedderSuggestion>>,
) -> Self {
Self {
contexts,
profiles,
runtime,
fs,
pty,
skills,
sessions,
events,
ids,
recall,
embedder_suggestion,
}
}
/// Resolves the Markdown bodies of an agent's assigned skills, in the
/// **manifest order** (deterministic). A skill that no longer exists in its
/// store (deleted out from under the assignment) is silently skipped — a
/// dangling [`domain::SkillRef`] must not block a launch.
///
/// # Errors
/// [`AppError::Store`] on any store failure other than a missing skill.
async fn resolve_skills(
&self,
agent: &Agent,
root: &ProjectPath,
) -> Result<Vec<Skill>, AppError> {
let mut out = Vec::with_capacity(agent.skills.len());
for skill_ref in &agent.skills {
match self
.skills
.get(skill_ref.scope, root, skill_ref.skill_id)
.await
{
Ok(skill) => out.push(skill),
Err(StoreError::NotFound) => {}
Err(e) => return Err(e.into()),
}
}
Ok(out)
}
/// Resolves the project's memory recall (index/hooks) to inject into the
/// convention file at activation (ARCHITECTURE §14.5.4), mirroring
/// [`Self::resolve_skills`]. The query text is the agent's persona `.md`
/// (irrelevant to the naïve adapter, but already the right query for the future
/// semantic recall — zero refactor at étage 2), bounded by
/// [`AGENT_MEMORY_RECALL_BUDGET`].
///
/// **Best-effort, never blocking**: an absent or empty memory yields an empty
/// list by the [`MemoryRecall`] contract, and any unexpected error degrades to
/// an empty list rather than failing the launch (exactly like a dangling skill).
async fn resolve_memory(&self, root: &ProjectPath, persona: &str) -> Vec<MemoryIndexEntry> {
let query = MemoryQuery {
text: persona.to_owned(),
token_budget: AGENT_MEMORY_RECALL_BUDGET,
};
self.recall.recall(root, &query).await.unwrap_or_default()
}
/// Reads the shared project context from `.ideai/CONTEXT.md`.
///
/// A missing file is normal for existing projects and simply omits the
/// project-context section from the generated model context.
async fn resolve_project_context(&self, project: &Project) -> Result<String, AppError> {
match self.fs.read(&project_context_path(project)).await {
Ok(bytes) => String::from_utf8(bytes)
.map_err(|e| AppError::Store(format!("project context is not UTF-8: {e}"))),
Err(FsError::NotFound(_)) => Ok(String::new()),
Err(e) => Err(AppError::FileSystem(e.to_string())),
}
}
/// Executes the launch.
///
/// Step order is contractually significant (and unit-tested): resolve the
/// agent + context, **`prepare_invocation`**, **apply the injection plan**
/// (write a `conventionFile` / set an env var), then **`pty.spawn`** at the
/// resolved `cwd`, and finally pipe the context on stdin for the `Stdin`
/// strategy.
///
/// # Errors
/// - [`AppError::NotFound`] if the agent or its profile is unknown,
/// - [`AppError::Invalid`] for a zero-sized terminal,
/// - [`AppError::Store`] / [`AppError::FileSystem`] / [`AppError::Process`] on
/// the respective port failures.
pub async fn execute(&self, input: LaunchAgentInput) -> Result<LaunchAgentOutput, AppError> {
let size =
PtySize::new(input.rows, input.cols).map_err(|e| AppError::Invalid(e.to_string()))?;
// 1. Resolve the agent from the manifest (name + profile + md_path).
let manifest = self.contexts.load_manifest(&input.project).await?;
let entry = manifest
.entries
.iter()
.find(|e| e.agent_id == input.agent_id)
.ok_or_else(|| AppError::NotFound(format!("agent {}", input.agent_id)))?;
let agent = entry
.to_agent()
.map_err(|e| AppError::Invalid(e.to_string()))?;
// 1b. Enforce the "one live session per agent" invariant (decision: an
// agent is a singleton that runs in a single cell at a time). This
// runs AFTER the NotFound resolution above (so an unknown agent still
// errors NotFound) but BEFORE any I/O (run dir, seed, spawn). If the
// agent already owns a live session:
// - with a requested node → rebind the live session to that cell and
// return it without respawning;
// - without a requested node → idempotent background/no-op launch:
// return the existing session without respawning.
// The resume path (agent dead ⇒ no live session) is unaffected.
if let Some(existing_id) = self.sessions.session_for_agent(&input.agent_id) {
if let Some(node_id) = input.node_id {
if let Some(session) = self.sessions.rebind_agent_node(&input.agent_id, node_id) {
return Ok(LaunchAgentOutput {
session,
assigned_conversation_id: None,
});
}
}
// Idempotent — hand back the already-registered session, no respawn,
// nothing new to persist.
if let Some(session) = self.sessions.session(&existing_id) {
return Ok(LaunchAgentOutput {
session,
assigned_conversation_id: None,
});
}
}
// 2. Read its context and resolve its profile.
let content = self
.contexts
.read_context(&input.project, &agent.id)
.await?;
let profile = self
.profiles
.list()
.await?
.into_iter()
.find(|p| p.id == agent.profile_id)
.ok_or_else(|| AppError::NotFound(format!("profile {} for agent", agent.profile_id)))?;
// 3. Compute and create the agent's isolated run directory
// `<root>/.ideai/run/<agent-id>/` (ARCHITECTURE §14.1). The PTY cwd is
// *never* the project root: each agent gets its own directory so that N
// instances of the same profile never collide on a single conventional
// file (CLAUDE.md, …). This is the only I/O in the cwd resolution; the
// runtime's `prepare_invocation` stays pure.
let run_dir = agent_run_dir(&input.project.root, &agent.id)
.map_err(|e| AppError::Invalid(e.to_string()))?;
self.fs
.create_dir_all(&RemotePath::new(run_dir.as_str().to_owned()))
.await?;
// 3b. Seed the CLI's permission config in the run dir so the agent runs
// with the project's full autonomy and never blocks on per-command
// permission prompts. The agent's cwd is the run dir, so the CLI
// writes/reads its permission file there; without a seed, the CLI
// accumulates narrow per-command approvals and keeps prompting.
// Pragmatic per-CLI seed pending the universal `.ideai/permissions.json`
// + OS-sandbox model. Non-clobbering and best-effort.
self.seed_cli_permissions(&profile, &run_dir, &input.project.root)
.await?;
// 4. Prepare the invocation (pure): command + args + injection plan + cwd.
// The run dir is passed as the cwd base; the profile's `{agentRunDir}`
// placeholder resolves against it.
let prepared = PreparedContext {
content: content.clone(),
relative_path: agent.context_path.clone(),
};
// 4a. Resolve the session intention (T4). The conversation id is a property
// of the *cell*, not the PTY: the caller (which owns the layout) passes
// the cell's current `conversation_id`. Any id this launch *assigns* is
// returned in the output so the caller persists it on the leaf.
let (session_plan, assigned_conversation_id) =
self.resolve_session_plan(&profile, input.conversation_id.clone());
let mut spec =
self.runtime
.prepare_invocation(&profile, &prepared, &run_dir, &session_plan)?;
// 5. Resolve the agent's assigned skills (their `.md` bodies), then apply
// the injection plan side effects *before* spawning.
let skills = self.resolve_skills(&agent, &input.project.root).await?;
let project_context = self.resolve_project_context(&input.project).await?;
let memory = self
.resolve_memory(&input.project.root, content.as_str())
.await;
// Best-effort contextual embedder suggestion (LOT C3, §14.5.5): the agent
// has just read the project memory, so this is the moment to check whether a
// semantic embedder would now help. Fully isolated from the launch outcome —
// an error or absence of the check never affects activation.
if let Some(check) = &self.embedder_suggestion {
let _ = check
.execute(crate::embedder::CheckEmbedderSuggestionInput {
project_id: input.project.id,
project_root: input.project.root.clone(),
})
.await;
}
self.apply_injection(
&input.project,
&agent.context_path,
&content,
&project_context,
&skills,
&memory,
&mut spec,
)
.await?;
// 6. Spawn the PTY at the resolved cwd; adopt its session id everywhere.
let handle = self.pty.spawn(spec.clone(), size).await?;
let session_id = handle.session_id;
// 7. For the Stdin strategy, pipe the context once the PTY is live.
if matches!(spec.context_plan, Some(ContextInjectionPlan::Stdin)) {
self.pty.write(&handle, content.as_str().as_bytes())?;
}
let node_id = input.node_id.unwrap_or_else(NodeId::new_random);
let mut session = TerminalSession::starting(
session_id,
node_id,
spec.cwd.clone(),
SessionKind::Agent { agent_id: agent.id },
size,
);
session.status = SessionStatus::Running;
self.sessions.insert(handle, session.clone());
self.events.publish(DomainEvent::AgentLaunched {
agent_id: agent.id,
session_id,
});
Ok(LaunchAgentOutput {
session,
assigned_conversation_id,
})
}
/// Resolves the [`SessionPlan`] for a launch from the profile's session
/// strategy and the cell's current `conversation_id` (T4).
///
/// Returns the plan *and* — when this launch mints a fresh id — that id, so the
/// caller can persist it on the hosting leaf. The id is only generated for an
/// `Assign` (profile has a `session` block with an `assign_flag`, and the cell
/// had no id yet); every other branch returns `None` (nothing to persist).
///
/// Branches:
/// - cell already has an id ⇒ [`SessionPlan::Resume`] (reopen) — no new id;
/// - no id, profile has `session.assign_flag` ⇒ mint a UUID, [`SessionPlan::Assign`];
/// - no id, profile has `session` but no `assign_flag` (degraded) ⇒
/// [`SessionPlan::None`] (nothing to resume on a first launch; the adapter
/// uses the bare resume flag only on later reopens);
/// - profile without a `session` block ⇒ [`SessionPlan::None`] (legacy).
fn resolve_session_plan(
&self,
profile: &AgentProfile,
cell_conversation_id: Option<String>,
) -> (SessionPlan, Option<String>) {
// No session strategy at all: behave exactly as before.
let Some(session) = &profile.session else {
return (SessionPlan::None, None);
};
// The cell already carries a conversation: resume it (no new id minted).
if let Some(conversation_id) = cell_conversation_id {
return (SessionPlan::Resume { conversation_id }, None);
}
// Fresh cell. Only mint+assign an id when the profile can assign one;
// otherwise (degraded mode) the first launch has nothing to resume.
if session.assign_flag.is_some() {
let conversation_id = self.ids.new_uuid().to_string();
(
SessionPlan::Assign {
conversation_id: conversation_id.clone(),
},
Some(conversation_id),
)
} else {
(SessionPlan::None, None)
}
}
/// Seeds the agent's run dir with the CLI permission config matching its
/// context-injection convention, so the agent inherits the project's autonomy
/// instead of prompting per command.
///
/// Conditioned on the CLI convention (only Claude Code — convention file
/// `CLAUDE.md` — has a known seed today); a no-op for any other CLI.
/// Best-effort and **non-clobbering**: an existing file (possibly user-edited)
/// is left untouched.
///
/// # Errors
/// [`AppError::FileSystem`] if the directory/file cannot be written.
async fn seed_cli_permissions(
&self,
profile: &AgentProfile,
run_dir: &ProjectPath,
project_root: &ProjectPath,
) -> Result<(), AppError> {
let is_claude = matches!(
&profile.context_injection,
ContextInjection::ConventionFile { target }
if target
.rsplit(['/', '\\'])
.next()
.unwrap_or(target)
.eq_ignore_ascii_case("CLAUDE.md")
);
if !is_claude {
return Ok(());
}
let settings_path =
RemotePath::new(format!("{}/.claude/settings.local.json", run_dir.as_str()));
if self.fs.exists(&settings_path).await? {
return Ok(());
}
self.fs
.create_dir_all(&RemotePath::new(format!("{}/.claude", run_dir.as_str())))
.await?;
self.fs
.write(
&settings_path,
claude_settings_seed(project_root.as_str()).as_bytes(),
)
.await?;
Ok(())
}
/// Applies the context-injection plan that must happen *before* spawn:
/// materialising a `conventionFile` context (write the `.md` to `<cwd>/target`)
/// or attaching the on-disk context path to an environment variable. `Args` is
/// already folded into the spec by the runtime; `Stdin` is handled post-spawn.
async fn apply_injection(
&self,
project: &Project,
context_rel_path: &str,
content: &MarkdownDoc,
project_context: &str,
skills: &[Skill],
memory: &[MemoryIndexEntry],
spec: &mut SpawnSpec,
) -> Result<(), AppError> {
match spec.context_plan.clone() {
Some(ContextInjectionPlan::File { target }) => {
// conventionFile (ARCHITECTURE §14.1): IdeA *generates* the
// conventional file (e.g. CLAUDE.md) inside the agent's isolated
// run directory — `spec.cwd` is that run dir, never the project
// root, so there is zero collision between agents. The document is
// composed: an absolute project-root header (so the agent knows
// where to operate, since its cwd is *not* the root), the agent's
// persona `.md`, then the bodies of its assigned skills (§14.2).
let document = compose_convention_file(
project.root.as_str(),
project_context,
content.as_str(),
skills,
memory,
);
let path = RemotePath::new(join(&spec.cwd, &target));
self.fs.write(&path, document.as_bytes()).await?;
}
Some(ContextInjectionPlan::Env { var }) => {
// Hand the CLI the absolute path of the agent's `.md` (which lives at
// `<root>/.ideai/<context_rel_path>`) via the environment variable.
let abspath = join(&project.root, &format!(".ideai/{context_rel_path}"));
spec.env.push((var, abspath));
}
// Args were folded into spec.args by prepare_invocation; Stdin is
// applied after the PTY is live.
Some(ContextInjectionPlan::Args { .. }) | Some(ContextInjectionPlan::Stdin) | None => {}
}
Ok(())
}
}
/// Builds an absolute path string by joining a [`ProjectPath`] with a relative
/// segment using a POSIX separator.
fn join(base: &ProjectPath, rel: &str) -> String {
let b = base.as_str().trim_end_matches(['/', '\\']);
format!("{b}/{rel}")
}
/// Computes an agent's isolated run directory `<root>/.ideai/run/<agent-id>/`
/// (ARCHITECTURE §14.1). This is the PTY cwd for the agent — never the project
/// root — guaranteeing that two distinct agents on the same project root get two
/// distinct cwd (the anti-collision contract).
///
/// # Errors
/// Propagates [`DomainError`](domain::error::DomainError) if the joined path is
/// not a valid [`ProjectPath`] (should not happen for an absolute project root).
pub(crate) fn agent_run_dir(
root: &ProjectPath,
agent_id: &AgentId,
) -> Result<ProjectPath, domain::error::DomainError> {
ProjectPath::new(join(root, &format!(".ideai/run/{agent_id}")))
}
/// Builds the Claude Code permission seed (`.claude/settings.local.json`) written
/// into an agent's run dir: full project autonomy (`bypassPermissions` + broad
/// Read/Edit/Write/Bash) with the project root granted as an additional working
/// directory (the cwd is the run dir, the agent works on the root above it), while
/// keeping destructive/out-of-project commands denied. `project_root` is embedded
/// verbatim; it is JSON-escaped to stay valid for unusual paths.
///
/// Pure (no I/O), so it is unit-testable in isolation.
#[must_use]
fn claude_settings_seed(project_root: &str) -> String {
let root = json_escape(project_root);
format!(
r#"{{
"permissions": {{
"defaultMode": "bypassPermissions",
"additionalDirectories": [
"{root}"
],
"allow": [
"Read",
"Edit",
"Write",
"Bash"
],
"deny": [
"Bash(sudo *)",
"Bash(rm -rf /)",
"Bash(rm -rf /*)",
"Bash(rm -rf ~)",
"Bash(rm -rf ~/)",
"Bash(rm -rf ~/*)",
"Bash(rm -rf $HOME*)",
"Bash(mkfs*)",
"Bash(dd if=*)",
"Bash(shutdown*)",
"Bash(reboot*)"
]
}},
"skipDangerousModePermissionPrompt": true,
"sandbox": {{
"enabled": false
}}
}}
"#
)
}
/// Minimal JSON string escaper for embedding a filesystem path in the settings
/// seed (handles the characters that actually occur in paths: backslash, quote,
/// and control chars).
fn json_escape(s: &str) -> String {
let mut out = String::with_capacity(s.len());
for c in s.chars() {
match c {
'"' => out.push_str("\\\""),
'\\' => out.push_str("\\\\"),
'\n' => out.push_str("\\n"),
'\r' => out.push_str("\\r"),
'\t' => out.push_str("\\t"),
c if (c as u32) < 0x20 => out.push_str(&format!("\\u{:04x}", c as u32)),
c => out.push(c),
}
}
out
}
/// Composes the convention file IdeA writes into an agent's run directory: an
/// absolute project-root header (the agent's cwd is the run dir, *not* the root,
/// so it must be told where to work), the IdeA orchestration contract, the
/// agent's persona `.md`, then the bodies of its assigned `skills` under a
/// `# Skills` section (ARCHITECTURE §14.2).
///
/// Skills are emitted in the order given (the caller passes them in manifest
/// order, making the output deterministic); each is introduced by a `##` header
/// carrying its name. When `skills` is empty the section is omitted entirely, so
/// an agent with no skills gets exactly the previous document.
///
/// The project's `memory` recall (index/hooks, ARCHITECTURE §14.5.4) is appended as
/// a `# Mémoire projet` section — one `- [Title](slug.md) — hook (type)` line per
/// entry, in the order given. When `memory` is empty the section is omitted
/// entirely, so an agent with no memory gets exactly the previous document.
///
/// Kept as a **pure** function (no I/O) so it is unit-testable in isolation.
#[must_use]
pub(crate) fn compose_convention_file(
project_root: &str,
project_context: &str,
agent_md: &str,
skills: &[Skill],
memory: &[MemoryIndexEntry],
) -> String {
let mut out = String::new();
out.push_str("# Project root\n\n");
out.push_str(project_root);
out.push_str("\n\nTous tes travaux portent sur ce project root (chemin absolu ci-dessus). ");
out.push_str(
"Ton répertoire courant est un dossier d'exécution isolé (`.ideai/run/<agent>/`) ; \
opère sur le project root, pas sur ce dossier.\n\n",
);
out.push_str("---\n\n");
out.push_str("# Orchestration IdeA\n\n");
out.push_str(
"Pour déléguer une tâche à un autre agent, n'utilise jamais les subagents \
natifs du fournisseur IA. Écris une requête d'orchestration IdeA dans \
`.ideai/requests/<ton-agent>/` ; IdeA lancera ou réattachera l'agent cible \
avec son propre AI Profile, son contexte et sa mémoire.\n\n",
);
out.push_str("---\n\n");
if !project_context.trim().is_empty() {
out.push_str("# Contexte projet\n\n");
out.push_str(project_context.trim());
out.push_str("\n\n---\n\n");
}
out.push_str(agent_md);
if !skills.is_empty() {
out.push_str("\n\n---\n\n# Skills\n");
for skill in skills {
out.push_str("\n## ");
out.push_str(&skill.name);
out.push_str("\n\n");
out.push_str(skill.content_md.as_str());
out.push('\n');
}
}
if !memory.is_empty() {
out.push_str("\n\n---\n\n# Mémoire projet\n\n");
for entry in memory {
out.push_str("- [");
out.push_str(&entry.title);
out.push_str("](");
out.push_str(entry.slug.as_str());
out.push_str(".md) — ");
out.push_str(&entry.hook);
out.push_str(" (");
out.push_str(memory_type_label(entry.r#type));
out.push_str(")\n");
}
}
out
}
/// Renders a [`MemoryType`] as its stable lowercase label for the convention-file
/// memory section (`user`/`feedback`/`project`/`reference`).
#[must_use]
fn memory_type_label(kind: MemoryType) -> &'static str {
match kind {
MemoryType::User => "user",
MemoryType::Feedback => "feedback",
MemoryType::Project => "project",
MemoryType::Reference => "reference",
}
}
/// Derives a unique, filesystem-safe `md_path` (`agents/<slug>.md`) for a new
/// agent, disambiguating against the manifest's existing paths with a numeric
/// suffix when needed. Shared with the template-driven agent creation (L7).
pub(crate) fn unique_md_path(name: &str, manifest: &AgentManifest) -> String {
let slug = slugify(name);
let base = if slug.is_empty() {
"agent".to_owned()
} else {
slug
};
let mut candidate = format!("{AGENTS_SUBDIR}/{base}.md");
let mut n = 2;
while manifest.entries.iter().any(|e| e.md_path == candidate) {
candidate = format!("{AGENTS_SUBDIR}/{base}-{n}.md");
n += 1;
}
candidate
}
/// Lowercases and slugifies a display name into a safe file stem
/// (`[a-z0-9-]`), collapsing runs of separators.
fn slugify(name: &str) -> String {
let mut out = String::with_capacity(name.len());
let mut prev_dash = false;
for ch in name.trim().chars() {
if ch.is_ascii_alphanumeric() {
out.push(ch.to_ascii_lowercase());
prev_dash = false;
} else if !prev_dash {
out.push('-');
prev_dash = true;
}
}
out.trim_matches('-').to_owned()
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn agent_run_dir_is_under_ideai_run_and_unique_per_agent() {
let root = ProjectPath::new("/home/me/proj").unwrap();
let a = AgentId::from_uuid(uuid::Uuid::from_u128(1));
let b = AgentId::from_uuid(uuid::Uuid::from_u128(2));
let dir_a = agent_run_dir(&root, &a).unwrap();
let dir_b = agent_run_dir(&root, &b).unwrap();
assert_eq!(dir_a.as_str(), format!("/home/me/proj/.ideai/run/{a}"));
assert_ne!(dir_a, dir_b, "distinct agents → distinct run dirs");
// Never the project root.
assert_ne!(dir_a.as_str(), "/home/me/proj");
}
#[test]
fn compose_convention_file_carries_root_then_persona() {
let doc =
compose_convention_file("/abs/project/root", "", "# Persona\n\nDo things.", &[], &[]);
// Absolute project root present.
assert!(doc.contains("/abs/project/root"));
// Persona present.
assert!(doc.contains("# Persona"));
assert!(doc.contains("Do things."));
// Root header precedes the persona body (ordering of the composition).
let root_at = doc.find("/abs/project/root").unwrap();
let persona_at = doc.find("# Persona").unwrap();
assert!(root_at < persona_at, "root header must precede the persona");
// No skills ⇒ no Skills section.
assert!(!doc.contains("# Skills"));
}
#[test]
fn compose_convention_file_includes_project_context_before_persona() {
let doc = compose_convention_file(
"/root",
"# Shared project context\n\nUse pnpm.",
"# Persona\n\nDo X.",
&[],
&[],
);
assert!(doc.contains("# Contexte projet"));
assert!(doc.contains("Use pnpm."));
let project_context_at = doc.find("# Contexte projet").unwrap();
let persona_at = doc.find("# Persona").unwrap();
assert!(
project_context_at < persona_at,
"shared project context must precede agent persona"
);
}
#[test]
fn compose_convention_file_appends_assigned_skills_in_order() {
let s = |n: u128, name: &str, body: &str| {
Skill::new(
domain::SkillId::from_uuid(uuid::Uuid::from_u128(n)),
name,
MarkdownDoc::new(body),
domain::SkillScope::Global,
)
.unwrap()
};
let doc = compose_convention_file(
"/root",
"",
"# Persona",
&[
s(1, "refactor", "REFAC_BODY"),
s(2, "review", "REVIEW_BODY"),
],
&[],
);
// Both skill bodies present, after the persona.
assert!(doc.contains("REFAC_BODY"));
assert!(doc.contains("REVIEW_BODY"));
let persona_at = doc.find("# Persona").unwrap();
let refac_at = doc.find("REFAC_BODY").unwrap();
let review_at = doc.find("REVIEW_BODY").unwrap();
assert!(persona_at < refac_at, "skills come after the persona");
// Deterministic order: first assigned skill precedes the second.
assert!(refac_at < review_at, "skills emitted in the given order");
// Skill names surface as sub-headers.
assert!(doc.contains("## refactor"));
assert!(doc.contains("## review"));
}
/// Builds a memory index entry for the convention-file composition tests.
fn mem(slug_str: &str, title: &str, hook: &str, kind: MemoryType) -> MemoryIndexEntry {
MemoryIndexEntry {
slug: domain::MemorySlug::new(slug_str).unwrap(),
title: title.to_owned(),
hook: hook.to_owned(),
r#type: kind,
}
}
#[test]
fn compose_convention_file_empty_memory_is_identical_to_no_memory() {
// An empty `memory` must yield exactly the previous document: no section,
// byte-for-byte identical to the no-skills/no-memory composition.
let with_empty = compose_convention_file("/root", "", "# Persona\n\nDo X.", &[], &[]);
assert!(
!with_empty.contains("# Mémoire projet"),
"no memory ⇒ no memory section"
);
// Same document whether or not we thread an empty slice (it already is the
// 4-arg call; this pins the omission contract explicitly).
assert_eq!(
with_empty,
compose_convention_file("/root", "", "# Persona\n\nDo X.", &[], &[])
);
}
#[test]
fn compose_convention_file_appends_memory_entries_in_order() {
let doc = compose_convention_file(
"/root",
"",
"# Persona",
&[],
&[
mem("alpha-note", "Alpha", "the first hook", MemoryType::User),
mem(
"beta-note",
"Beta",
"the second hook",
MemoryType::Reference,
),
],
);
// Section present, after the persona.
assert!(doc.contains("# Mémoire projet"));
let persona_at = doc.find("# Persona").unwrap();
let section_at = doc.find("# Mémoire projet").unwrap();
assert!(persona_at < section_at, "memory comes after the persona");
// Exact line format: `- [Title](slug.md) — hook (type)`.
assert!(doc.contains("- [Alpha](alpha-note.md) — the first hook (user)"));
assert!(doc.contains("- [Beta](beta-note.md) — the second hook (reference)"));
// Deterministic order: first entry precedes the second.
let alpha_at = doc.find("[Alpha]").unwrap();
let beta_at = doc.find("[Beta]").unwrap();
assert!(
alpha_at < beta_at,
"memory entries emitted in the given order"
);
}
#[test]
fn compose_convention_file_memory_and_skills_coexist() {
let skill = Skill::new(
domain::SkillId::from_uuid(uuid::Uuid::from_u128(1)),
"refactor",
MarkdownDoc::new("REFAC_BODY"),
domain::SkillScope::Global,
)
.unwrap();
let doc = compose_convention_file(
"/root",
"",
"# Persona",
std::slice::from_ref(&skill),
&[mem("note", "Note", "a hook", MemoryType::Project)],
);
// Both sections present.
assert!(doc.contains("# Skills"));
assert!(doc.contains("REFAC_BODY"));
assert!(doc.contains("# Mémoire projet"));
assert!(doc.contains("- [Note](note.md) — a hook (project)"));
// Skills section precedes the memory section (persona → skills → memory).
let skills_at = doc.find("# Skills").unwrap();
let memory_at = doc.find("# Mémoire projet").unwrap();
assert!(skills_at < memory_at, "skills come before memory");
}
#[test]
fn claude_settings_seed_grants_autonomy_and_keeps_guardrails() {
let json = claude_settings_seed("/home/me/proj");
// Full autonomy.
assert!(json.contains("\"defaultMode\": \"bypassPermissions\""));
assert!(json.contains("\"Bash\""));
// Project root granted as an additional working directory.
assert!(json.contains("\"/home/me/proj\""));
// Destructive guardrails preserved.
assert!(json.contains("Bash(sudo *)"));
assert!(json.contains("Bash(rm -rf /)"));
assert!(json.contains("Bash(mkfs*)"));
// Valid JSON.
let parsed: serde_json::Value = serde_json::from_str(&json).expect("seed is valid JSON");
assert_eq!(parsed["permissions"]["defaultMode"], "bypassPermissions");
assert_eq!(
parsed["permissions"]["additionalDirectories"][0],
"/home/me/proj"
);
}
#[test]
fn claude_settings_seed_escapes_paths_for_valid_json() {
// A path with a backslash and a quote must not break the JSON.
let json = claude_settings_seed(r#"/weird\path"x"#);
let parsed: serde_json::Value =
serde_json::from_str(&json).expect("seed with odd path is valid JSON");
assert_eq!(
parsed["permissions"]["additionalDirectories"][0],
r#"/weird\path"x"#
);
}
}