Lot F1 du chantier server/client mode : nouvel adaptateur web branché derrière les ports d'invocation et de flux live, permettant au frontend de dialoguer avec le backend via HTTP + WebSocket en mode client/serveur. Le mode desktop (Tauri IPC) reste inchangé. - frontend/src/adapters/http : invoker HTTP, client live WebSocket, gateways request/response et stream, frames, garde unsupported (7 fichiers + 2 tests). - frontend/src/app : câblage DI (di.tsx) et son test, typage vite-env.d.ts. Validé : build vert, garde no-direct-invoke verte, 724 tests verts, desktop inchangé. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
125 lines
3.8 KiB
TypeScript
125 lines
3.8 KiB
TypeScript
/**
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* WebSocket frame contract for the web (client/server) transport — ticket #13,
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* lot F1. Mirrors the first-draft frames in
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* `docs/ticket13-b0-backend-transport-inventory.md` (§ "WebSocket first draft").
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*
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* F1 delivers the *types + skeleton* only. The full PTY wiring runs on top of
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* these in F3/B5 once a server exists (B3/B4). Keeping the frame shapes here — in
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* the adapters layer — lets the terminal/agent/chat gateways be structurally
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* correct against the contract today without a live backend.
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*
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* Envelope (B0): every frame carries an `id` (client→server) or optional
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* `replyTo` (server→client, present for acknowledgements, absent for unsolicited
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* output/events). PTY bytes travel base64-encoded (`bytesBase64`) so binary
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* survives JSON.
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*/
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// ---------------------------------------------------------------------------
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// Base64 helpers (binary PTY bytes over JSON frames)
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// ---------------------------------------------------------------------------
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/** Encodes raw bytes to a base64 string for a `bytesBase64` frame field. */
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export function bytesToBase64(bytes: Uint8Array): string {
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let binary = "";
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for (let i = 0; i < bytes.length; i += 1) {
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binary += String.fromCharCode(bytes[i]);
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}
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// `btoa` exists in browsers and jsdom.
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return btoa(binary);
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}
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/** Decodes a base64 `bytesBase64` frame field back to raw bytes. */
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export function base64ToBytes(base64: string): Uint8Array {
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const binary = atob(base64);
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const out = new Uint8Array(binary.length);
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for (let i = 0; i < binary.length; i += 1) {
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out[i] = binary.charCodeAt(i);
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}
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return out;
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}
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// ---------------------------------------------------------------------------
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// Client → server frames
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// ---------------------------------------------------------------------------
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/** Client→server frame kinds (B0 § PTY + structured chat + ping). */
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export type ClientFrameKind =
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| "terminal.attach"
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| "terminal.open"
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| "agent.launch"
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| "terminal.input"
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| "terminal.resize"
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| "terminal.detach"
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| "terminal.close"
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| "chat.attach"
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| "chat.send"
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| "chat.detach"
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| "ping";
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/** A client→server frame. `id` correlates the eventual `replyTo`. */
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export interface ClientFrame {
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id: string;
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kind: ClientFrameKind;
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payload: Record<string, unknown>;
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}
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// ---------------------------------------------------------------------------
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// Server → client frames
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// ---------------------------------------------------------------------------
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/** Server→client frame kinds. */
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export type ServerFrameKind =
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| "terminal.attached"
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| "terminal.output"
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| "terminal.status"
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| "chat.attached"
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| "chat.output"
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| "event.domain"
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| "error"
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| "pong";
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/** Suggested lifecycle statuses (B0). */
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export type TerminalStatus =
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| "starting"
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| "running"
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| "exited"
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| "closed"
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| "detached"
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| "reattached";
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/** A server→client frame. `replyTo` is present only for acknowledgements. */
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export interface ServerFrame {
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kind: ServerFrameKind;
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replyTo?: string;
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payload: Record<string, unknown>;
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}
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/** Payload of a `terminal.attached` acknowledgement. */
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export interface AttachedPayload {
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session: {
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sessionId: string;
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projectId?: string;
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nodeId?: string | null;
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rows: number;
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cols: number;
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};
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nextSeq: number;
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scrollback: { seq: number; bytesBase64: string }[];
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gap: boolean;
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/** Conversation id minted by an `agent.launch` (mirrors `assignedConversationId`). */
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assignedConversationId?: string;
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}
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/** Payload of a `terminal.output` frame. */
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export interface OutputPayload {
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sessionId: string;
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seq: number;
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bytesBase64: string;
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}
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/** Payload of a `chat.output` frame (structured assistant stream). */
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export interface ChatOutputPayload {
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sessionId: string;
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chunk: unknown; // ReplyChunk-shaped (kind-tagged); normalized by the caller.
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}
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