chore(repo): baseline du fork input-remapper (upstream v2.2.1)
Le dépôt ne contenait que README.md ; ajout de l'intégralité du code fonctionnel du fork comme socle stable de la branche de release. L'état runtime d'orchestration (.ideai/) est exclu du suivi. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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inputremapper/injection/global_uinputs.py
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inputremapper/injection/global_uinputs.py
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# -*- coding: utf-8 -*-
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# input-remapper - GUI for device specific keyboard mappings
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# Copyright (C) 2025 sezanzeb <b8x45ygc9@mozmail.com>
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#
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# This file is part of input-remapper.
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#
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# input-remapper is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# input-remapper is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with input-remapper. If not, see <https://www.gnu.org/licenses/>.
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from typing import Dict, Union, Tuple, Optional, List, Type
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import evdev
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import inputremapper.exceptions
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import inputremapper.utils
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from inputremapper.logging.logger import logger
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MIN_ABS = -(2**15) # -32768
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MAX_ABS = 2**15 # 32768
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DEV_NAME = "input-remapper"
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DEFAULT_UINPUTS = {
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# for event codes see linux/input-event-codes.h
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"keyboard": {
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evdev.ecodes.EV_KEY: list(evdev.ecodes.KEY.keys() & evdev.ecodes.keys.keys())
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},
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"gamepad": {
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evdev.ecodes.EV_KEY: [*range(0x130, 0x13F)], # BTN_SOUTH - BTN_THUMBR
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evdev.ecodes.EV_ABS: [
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*(
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(i, evdev.AbsInfo(0, MIN_ABS, MAX_ABS, 0, 0, 0))
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for i in range(0x00, 0x06)
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),
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*((i, evdev.AbsInfo(0, -1, 1, 0, 0, 0)) for i in range(0x10, 0x12)),
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], # 6-axis and 1 hat switch
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},
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"mouse": {
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evdev.ecodes.EV_KEY: [*range(0x110, 0x118)], # BTN_LEFT - BTN_TASK
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evdev.ecodes.EV_REL: [*range(0x00, 0x0D)], # all REL axis
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},
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}
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DEFAULT_UINPUTS["keyboard + mouse"] = {
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evdev.ecodes.EV_KEY: [
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*DEFAULT_UINPUTS["keyboard"][evdev.ecodes.EV_KEY],
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*DEFAULT_UINPUTS["mouse"][evdev.ecodes.EV_KEY],
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],
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evdev.ecodes.EV_REL: [
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*DEFAULT_UINPUTS["mouse"][evdev.ecodes.EV_REL],
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],
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}
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class UInput(evdev.UInput):
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_capabilities_cache: Optional[Dict] = None
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def __init__(self, *args, **kwargs):
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name = kwargs["name"]
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logger.debug('creating UInput device: "%s"', name)
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super().__init__(*args, **kwargs)
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def can_emit(self, event: Tuple[int, int, int]):
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"""Check if an event can be emitted by the UIinput.
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Wrong events might be injected if the group mappings are wrong,
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"""
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# this will never change, so we cache it since evdev runs an expensive loop to
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# gather the capabilities. (can_emit is called regularly)
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if self._capabilities_cache is None:
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self._capabilities_cache = self.capabilities(absinfo=False)
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return event[1] in self._capabilities_cache.get(event[0], [])
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class FrontendUInput:
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"""Uinput which can not actually send events, for use in the frontend."""
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def __init__(self, *_, events=None, name="py-evdev-uinput", **__):
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# see https://python-evdev.readthedocs.io/en/latest/apidoc.html#module-evdev.uinput # noqa pylint: disable=line-too-long
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self.events = events
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self.name = name
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logger.debug('creating fake UInput device: "%s"', self.name)
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def capabilities(self):
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return self.events
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class GlobalUInputs:
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"""Manages all UInputs that are shared between all injection processes."""
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def __init__(
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self,
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uinput_factory: Union[Type[UInput], Type[FrontendUInput]],
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):
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self.devices: Dict[str, Union[UInput, FrontendUInput]] = {}
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self._uinput_factory = uinput_factory
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def __iter__(self):
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return iter(uinput for _, uinput in self.devices.items())
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@staticmethod
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def can_default_uinput_emit(target: str, type_: int, code: int) -> bool:
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"""Check if the uinput with the target name is capable of the event."""
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capabilities = DEFAULT_UINPUTS.get(target, {}).get(type_)
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return capabilities is not None and code in capabilities
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@staticmethod
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def find_fitting_default_uinputs(type_: int, code: int) -> List[str]:
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"""Find the names of default uinputs that are able to emit this event."""
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return [
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uinput
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for uinput in DEFAULT_UINPUTS
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if code in DEFAULT_UINPUTS[uinput].get(type_, [])
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]
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def reset(self):
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self.devices = {}
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self.prepare_all()
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def prepare_all(self):
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"""Generate UInputs."""
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for name, events in DEFAULT_UINPUTS.items():
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if name in self.devices.keys():
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continue
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self.devices[name] = self._uinput_factory(
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name=f"{DEV_NAME} {name}",
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phys=DEV_NAME,
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events=events,
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)
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def prepare_single(self, name: str):
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"""Generate a single uinput.
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This has to be done in the main process before injections that use it start.
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"""
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if name not in DEFAULT_UINPUTS:
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raise KeyError("Could not find a matching uinput to generate.")
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if name in self.devices:
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logger.debug('Target "%s" already exists', name)
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return
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self.devices[name] = self._uinput_factory(
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name=f"{DEV_NAME} {name}",
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phys=DEV_NAME,
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events=DEFAULT_UINPUTS[name],
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)
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def write(self, event: Tuple[int, int, int], target_uinput):
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"""Write event to target uinput."""
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uinput = self.get_uinput(target_uinput)
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if not uinput:
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raise inputremapper.exceptions.UinputNotAvailable(target_uinput)
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if not uinput.can_emit(event):
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raise inputremapper.exceptions.EventNotHandled(event)
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# Was bool once due to a bug during development
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assert not isinstance(event[2], bool) and isinstance(event[2], int)
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logger.write(event, uinput)
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uinput.write(*event)
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uinput.syn()
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def get_uinput(self, name: str) -> Optional[evdev.UInput]:
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"""UInput with name
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Or None if there is no uinput with this name.
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Parameters
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----------
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name
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uniqe name of the uinput device
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"""
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if name not in self.devices:
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logger.error(
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f'UInput "{name}" is unknown. '
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+ f"Available: {list(self.devices.keys())}"
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)
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return None
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return self.devices.get(name)
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