Le dépôt ne contenait que README.md ; ajout de l'intégralité du code fonctionnel du fork comme socle stable de la branche de release. L'état runtime d'orchestration (.ideai/) est exclu du suivi. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
141 lines
5.3 KiB
Python
141 lines
5.3 KiB
Python
#!/usr/bin/env python3
|
|
# -*- coding: utf-8 -*-
|
|
# input-remapper - GUI for device specific keyboard mappings
|
|
# Copyright (C) 2025 sezanzeb <b8x45ygc9@mozmail.com>
|
|
#
|
|
# This file is part of input-remapper.
|
|
#
|
|
# input-remapper is free software: you can redistribute it and/or modify
|
|
# it under the terms of the GNU General Public License as published by
|
|
# the Free Software Foundation, either version 3 of the License, or
|
|
# (at your option) any later version.
|
|
#
|
|
# input-remapper is distributed in the hope that it will be useful,
|
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
# GNU General Public License for more details.
|
|
#
|
|
# You should have received a copy of the GNU General Public License
|
|
# along with input-remapper. If not, see <https://www.gnu.org/licenses/>.
|
|
|
|
from __future__ import annotations
|
|
|
|
import asyncio
|
|
from collections import deque
|
|
from typing import Deque
|
|
|
|
from evdev.ecodes import EV_KEY
|
|
|
|
from inputremapper.configs.keyboard_layout import keyboard_layout
|
|
from inputremapper.injection.macros.argument import ArgumentConfig
|
|
from inputremapper.injection.macros.task import Task
|
|
from inputremapper.input_event import InputEvent
|
|
from inputremapper.logging.logger import logger
|
|
|
|
|
|
class ModTapTask(Task):
|
|
"""If pressed long enough in combination with other keys, it turns into a modifier.
|
|
|
|
Can be used to make home-row-modifiers.
|
|
|
|
Works similar to the default of
|
|
https://github.com/qmk/qmk_firmware/blob/78a0adfbb4d2c4e12f93f2a62ded0020d406243e/docs/tap_hold.md#comparison-comparison
|
|
"""
|
|
|
|
argument_configs = [
|
|
ArgumentConfig(
|
|
name="default",
|
|
position=0,
|
|
types=[str],
|
|
is_symbol=True,
|
|
),
|
|
ArgumentConfig(
|
|
name="modifier",
|
|
position=1,
|
|
types=[str],
|
|
is_symbol=True,
|
|
),
|
|
ArgumentConfig(
|
|
name="tapping_term",
|
|
position=2,
|
|
types=[int, float],
|
|
default=200,
|
|
),
|
|
]
|
|
|
|
async def run(self, callback) -> None:
|
|
tapping_term = self.get_argument("tapping_term").get_value() / 1000
|
|
jamming_asyncio_events: Deque[asyncio.Event] = deque()
|
|
|
|
async def listener(event: InputEvent) -> None:
|
|
trigger = self.mapping.input_combination[-1]
|
|
if event.type_and_code == trigger.type_and_code:
|
|
# We don't block the event that would set _trigger_release_event.
|
|
return
|
|
|
|
if event.type != EV_KEY:
|
|
return
|
|
|
|
asyncio_event = asyncio.Event()
|
|
jamming_asyncio_events.append(asyncio_event)
|
|
# Make the EventReader wait until the mod_tap macro allows it to continue
|
|
# processing the event. Because we want to wait until mod_tap injected the
|
|
# modifier.
|
|
await asyncio_event.wait()
|
|
|
|
self.add_event_listener(listener)
|
|
|
|
timeout = asyncio.Task(asyncio.sleep(tapping_term))
|
|
await asyncio.wait(
|
|
[asyncio.Task(self._trigger_release_event.wait()), timeout],
|
|
return_when=asyncio.FIRST_COMPLETED,
|
|
)
|
|
has_timed_out = timeout.done()
|
|
|
|
if has_timed_out:
|
|
# The timeout happened before the trigger got released.
|
|
# We therefore modify stuff.
|
|
symbol = self.get_argument("modifier").get_value()
|
|
logger.debug("Modifying with %s", symbol)
|
|
else:
|
|
# The trigger got released before the timeout.
|
|
# We therefore do not modify stuff.
|
|
symbol = self.get_argument("default").get_value()
|
|
logger.debug("Writing default %s", symbol)
|
|
|
|
code = keyboard_layout.get(symbol)
|
|
callback(EV_KEY, code, 1)
|
|
await self.keycode_pause()
|
|
|
|
# Now that we know if the key was pressed with the intention of modifying other
|
|
# keys, we can let the jammed keys go on their journey through the handlers.
|
|
# Those other handlers may map them to other keys and stuff.
|
|
while len(jamming_asyncio_events) > 0:
|
|
asyncio_event = jamming_asyncio_events.popleft()
|
|
asyncio_event.set()
|
|
await self.keycode_pause()
|
|
await self.throttle()
|
|
# While we are emptying the queue, more events might still arrive and add
|
|
# to the queue.
|
|
|
|
# We remove this as late as possible, because if more keys are pressed while
|
|
# jamming_asyncio_events is still being taken care of, they should wait until
|
|
# all is done. This ensures the order of all events that are pressed, until
|
|
# mod_tap is completely finished.
|
|
self.remove_event_listener(listener)
|
|
|
|
# Keep the modifier pressed until the input/trigger is released
|
|
await self._trigger_release_event.wait()
|
|
callback(EV_KEY, code, 0)
|
|
|
|
await self.keycode_pause()
|
|
|
|
async def throttle(self) -> None:
|
|
# In case the keycode_pause ist set to 0ms, we need to give the event handlers
|
|
# a chance to inject the withheld events, before we go on. This ensures the
|
|
# correct order of injections. Since we are using asyncio, something like
|
|
# `callback(EV_KEY, code, 0)` might be faster than the event handlers, even if
|
|
# it is the last step of the macro.
|
|
if self.mapping.macro_key_sleep_ms == 0:
|
|
await asyncio.sleep(0.01)
|