Files
InputRemapper/inputremapper/injection/macros/tasks/mod_tap.py
Blomios 0ab77d2a64 chore(repo): baseline du fork input-remapper (upstream v2.2.1)
Le dépôt ne contenait que README.md ; ajout de l'intégralité du code
fonctionnel du fork comme socle stable de la branche de release.
L'état runtime d'orchestration (.ideai/) est exclu du suivi.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-18 00:47:12 +02:00

141 lines
5.3 KiB
Python

#!/usr/bin/env python3
# -*- coding: utf-8 -*-
# input-remapper - GUI for device specific keyboard mappings
# Copyright (C) 2025 sezanzeb <b8x45ygc9@mozmail.com>
#
# This file is part of input-remapper.
#
# input-remapper is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# input-remapper is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with input-remapper. If not, see <https://www.gnu.org/licenses/>.
from __future__ import annotations
import asyncio
from collections import deque
from typing import Deque
from evdev.ecodes import EV_KEY
from inputremapper.configs.keyboard_layout import keyboard_layout
from inputremapper.injection.macros.argument import ArgumentConfig
from inputremapper.injection.macros.task import Task
from inputremapper.input_event import InputEvent
from inputremapper.logging.logger import logger
class ModTapTask(Task):
"""If pressed long enough in combination with other keys, it turns into a modifier.
Can be used to make home-row-modifiers.
Works similar to the default of
https://github.com/qmk/qmk_firmware/blob/78a0adfbb4d2c4e12f93f2a62ded0020d406243e/docs/tap_hold.md#comparison-comparison
"""
argument_configs = [
ArgumentConfig(
name="default",
position=0,
types=[str],
is_symbol=True,
),
ArgumentConfig(
name="modifier",
position=1,
types=[str],
is_symbol=True,
),
ArgumentConfig(
name="tapping_term",
position=2,
types=[int, float],
default=200,
),
]
async def run(self, callback) -> None:
tapping_term = self.get_argument("tapping_term").get_value() / 1000
jamming_asyncio_events: Deque[asyncio.Event] = deque()
async def listener(event: InputEvent) -> None:
trigger = self.mapping.input_combination[-1]
if event.type_and_code == trigger.type_and_code:
# We don't block the event that would set _trigger_release_event.
return
if event.type != EV_KEY:
return
asyncio_event = asyncio.Event()
jamming_asyncio_events.append(asyncio_event)
# Make the EventReader wait until the mod_tap macro allows it to continue
# processing the event. Because we want to wait until mod_tap injected the
# modifier.
await asyncio_event.wait()
self.add_event_listener(listener)
timeout = asyncio.Task(asyncio.sleep(tapping_term))
await asyncio.wait(
[asyncio.Task(self._trigger_release_event.wait()), timeout],
return_when=asyncio.FIRST_COMPLETED,
)
has_timed_out = timeout.done()
if has_timed_out:
# The timeout happened before the trigger got released.
# We therefore modify stuff.
symbol = self.get_argument("modifier").get_value()
logger.debug("Modifying with %s", symbol)
else:
# The trigger got released before the timeout.
# We therefore do not modify stuff.
symbol = self.get_argument("default").get_value()
logger.debug("Writing default %s", symbol)
code = keyboard_layout.get(symbol)
callback(EV_KEY, code, 1)
await self.keycode_pause()
# Now that we know if the key was pressed with the intention of modifying other
# keys, we can let the jammed keys go on their journey through the handlers.
# Those other handlers may map them to other keys and stuff.
while len(jamming_asyncio_events) > 0:
asyncio_event = jamming_asyncio_events.popleft()
asyncio_event.set()
await self.keycode_pause()
await self.throttle()
# While we are emptying the queue, more events might still arrive and add
# to the queue.
# We remove this as late as possible, because if more keys are pressed while
# jamming_asyncio_events is still being taken care of, they should wait until
# all is done. This ensures the order of all events that are pressed, until
# mod_tap is completely finished.
self.remove_event_listener(listener)
# Keep the modifier pressed until the input/trigger is released
await self._trigger_release_event.wait()
callback(EV_KEY, code, 0)
await self.keycode_pause()
async def throttle(self) -> None:
# In case the keycode_pause ist set to 0ms, we need to give the event handlers
# a chance to inject the withheld events, before we go on. This ensures the
# correct order of injections. Since we are using asyncio, something like
# `callback(EV_KEY, code, 0)` might be faster than the event handlers, even if
# it is the last step of the macro.
if self.mapping.macro_key_sleep_ms == 0:
await asyncio.sleep(0.01)