The model was reported as ready while the AI runtime was actually unreachable, and the Download action stayed visible afterwards. Distinguish model-downloaded from runtime-available in layaStatusPresentation, derive the Download action from the real combined state, and align Settings and ChannelList rendering on that single source of truth. Cover the combined status cases with tests. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
82 lines
4.0 KiB
JavaScript
82 lines
4.0 KiB
JavaScript
(function (root, factory) {
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const service = factory();
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if (typeof module === 'object' && module.exports) module.exports = service;
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if (root) root.LayaStatusPresentation = service;
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})(typeof globalThis !== 'undefined' ? globalThis : this, function () {
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const PHASE_LABELS = {
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idle: 'Model not downloaded',
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checking: 'Checking local AI model…',
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downloading: 'Downloading model…',
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verifying: 'Verifying model…',
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preparing: 'Preparing download…',
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ready: 'Model ready',
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failed: 'Model download failed',
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deleting: 'Removing model…'
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};
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function errorParts(status) {
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const value = status.error || status.lastError;
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const fallback = status.lastError;
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if (!value) return { message: '', detail: '' };
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if (typeof value === 'string') return {
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message: value,
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detail: typeof fallback === 'object' ? String(fallback.detail || '') : ''
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};
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return {
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message: String(value.message || 'The local AI model operation failed.'),
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detail: String(value.detail || '')
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};
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}
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function presentLayaStatus(status = {}, mode = 'algo') {
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const phase = PHASE_LABELS[status.phase] ? status.phase : 'idle';
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const busy = Boolean(status.downloading) || ['checking', 'downloading', 'verifying', 'preparing', 'deleting'].includes(phase);
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const percentValue = Number(status.progressPercent);
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const determined = phase === 'downloading' && status.progressPercent !== null &&
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status.progressPercent !== undefined && Number.isFinite(percentValue);
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const progressPercent = determined ? Math.max(0, Math.min(100, Math.round(percentValue))) : null;
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const error = errorParts(status);
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const failed = phase === 'failed';
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const modelPresent = status.modelPresent === true;
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const runtimeAvailable = status.runtimeAvailable === true;
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const ready = modelPresent && runtimeAvailable && !busy && !failed;
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const statusLabel = ready
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? 'Ready'
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: failed || busy
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? PHASE_LABELS[phase]
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: modelPresent && !runtimeAvailable
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? 'Local AI service unavailable'
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: !modelPresent
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? 'Model not downloaded'
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: PHASE_LABELS[phase];
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return {
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phase,
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ready,
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statusLabel,
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modelLabel: `Model: ${modelPresent ? 'Downloaded' : 'Not downloaded'}`,
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serviceLabel: `Local AI service: ${runtimeAvailable ? 'Available' : 'Unavailable'}`,
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busy,
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showProgress: phase === 'downloading',
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progressIndeterminate: phase === 'downloading' && progressPercent === null,
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progressPercent,
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bytesDownloaded: status.bytesDownloaded !== null && status.bytesDownloaded !== undefined && Number.isFinite(Number(status.bytesDownloaded))
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? Number(status.bytesDownloaded) : null,
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totalBytes: status.totalBytes !== null && status.totalBytes !== undefined && Number.isFinite(Number(status.totalBytes))
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? Number(status.totalBytes) : null,
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errorMessage: failed ? (error.message || 'The local AI model could not be downloaded.') : '',
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errorDetail: failed ? error.detail : '',
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downloadLabel: failed ? 'Retry download' : 'Download model',
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showDownload: !busy && !modelPresent && (phase === 'idle' || failed),
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showRemove: !busy && modelPresent,
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showUseStandard: failed && mode !== 'algo',
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showCheckAgain: !busy && modelPresent && !runtimeAvailable,
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showStartCommand: !busy && modelPresent && !runtimeAvailable,
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availabilityMessage: modelPresent && !runtimeAvailable
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? 'The model is installed, but the Local AI service is not running. Standard channel matching is being used.'
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: ''
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};
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}
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return { presentLayaStatus };
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});
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