Files
UnrealTraining/Source/TutoBegginer/Game/MyGameModeBase.h
2025-07-15 16:48:22 +02:00

31 lines
562 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "GameFramework/GameModeBase.h"
#include "Components/TextBlock.h"
#include "Blueprint/UserWidget.h"
#include "MyGameModeBase.generated.h"
class UTextBlock;
/**
*
*/
UCLASS()
class TUTOBEGGINER_API AMyGameModeBase : public AGameModeBase
{
GENERATED_BODY()
AMyGameModeBase();
virtual void Tick( float DeltaTime ) override;
public:
void GameOver();
float GetTimer(){ return TotalTime; };
private:
float TotalTime = 0.f;
};