Files
UnrealTraining/Source/TutoBegginer/Game/SplineNode.cpp
2025-07-15 16:48:22 +02:00

21 lines
423 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#include "SplineNode.h"
// Sets default values
ASplineNode::ASplineNode()
{
// Set this actor to call Tick() every frame. You can turn this off to improve performance if you don't need it.
PrimaryActorTick.bCanEverTick = false;
}
// Called when the game starts or when spawned
void ASplineNode::BeginPlay()
{
Super::BeginPlay();
}